Full Attack action & Armor Spikes

angel_of_death

First Post
1. Can a character using a longsword and a shield fight with his longsword and armor spikes while using his shield bonus for AC.

I was wondering because this style is so much better than bashing with a shield as off hand weopen. (It costs no feat, armor spikes are light and do 1d6 damage)

2. If a character has only one attack (like a first level character using a two handed weapon) can he use the full attack action. This is important for the feat Dreadful Wrath (Players Guide to Faerun).
 
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1. IIRC, When you're attacking with one more than weapon, wether the second weapon is a spike on your head or on your knee, you're attacking with 2 weapons, and unless you have a special feat, you can't retain your shield bonus to AC. You also suffer all the usual two-weapon fighting penalties.

2. Yes. You don't need more than one attack to use a Full Attack. You DO need a Full Attack to use more than one attack, though :)

AR
 

1: Pretty sure you'd forefit your shield bonus to Ac unless you have a feat to offset that loss.

2: Yes, you can take a full attack action even if your full BA only gives you one attack per round.
 

Altamont Ravenard said:
1. IIRC, When you're attacking with one more than weapon, wether the second weapon is a spike on your head or on your knee, you're attacking with 2 weapons, and unless you have a special feat, you can't retain your shield bonus to AC. You also suffer all the usual two-weapon fighting penalties.
Could you please post a reference for that because I can not find a rule that states that. The shield rules state "If you use your shield as a weapon, you lose its AC bonus until your next action (usually until the next round)." but I can't find anything that say that if you attack with more than one weapons (including natural weapons?) you lose your shields AC bonus.
 

"Sorry you attacked with both daggers this round, so your animated shield moves out of the way and you don't get ac from it."

Come on Camarath, it just makes so much sense !

(Sarcasm aside there's no reason that TWF would negate shield bonuses to AC, or the two weapon defense feat would be useless ;p)
 


If you two weapon fight with a buckler (the only shield that lets you wield a weapon in the hand that bears it), then you do not get the buckler Ac.

Unless you have the Improved Buckler Use feat.

That's the closest thing I can think of that would apply in this sort of situation. Animated shields don't even make sense for how they operate given the normal shield rules, so bringing them up may not be too productive.

Cool, can I attack with both daggers AND my armor spikes? Three attacks per round?
Don't know. How crazy do you want to get? Two daggers, armor spikes, two spiked bucklers, two spiked gauntlets and two blade boots? Plus a monk level and add in a non-specified martial arts attack too. 10 Attacks per round?
 

Sejs said:
If you two weapon fight with a buckler (the only shield that lets you wield a weapon in the hand that bears it), then you do not get the buckler AC.
You are using the arm with the buckler to attack so you lose the bucklers bouns to AC just like with other Shields. It is IMO a very different thing to suggest that if you attack with two other weapons that do not use the arm on which you are wearing you shield willl result in losing your shield bonus to AC.
 

3.5 said:
You can also make a regular melee attack (or off-hand attack) with the spikes, and they count as a light weapon in this case. (You can’t also make an attack with armor spikes if you have already made an attack with another off-hand weapon, and vice versa.)

What I gather from this is that attacks made with armor spikes replace regular attacks (be they off-hand or not).

When you use a shield, you usually wear it on your off-hand (although handedness pretty much disappeared in 3.5). If you use a weapon in your off-hand, you deny yourself the AC bonus granted by the shield you're wearing (unless you have to appropriate feat).

AR
 

Sejs said:
Don't know. How crazy do you want to get? Two daggers, armor spikes, two spiked bucklers, two spiked gauntlets and two blade boots? Plus a monk level and add in a non-specified martial arts attack too. 10 Attacks per round?

No problem primary attack -6 and all other at -10, or (-4: -8) if they are all light weapon. Pretty uneffective but if they really wants to do it.

Edit: and obviously no shield bonus
 
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