MarauderX
Explorer
That's what the "sunder vs. your own weapon" part is for. I suppose you could also use a Break DC which (I think) is listed in the DMG. If damage done is more than the Break DC, then the weapon breaks. I just figured doing it as a sunder attempt would be simpler...
True, true... but how often does someone try to sunder in your campaigns? It's never a real thing that PCs go for vs. opponents as they would rather just hit the bad guys alongside the head instead of sunder or disarm (if they don't intend to capture). So I added it to reflect how battlefields are littered with broken weapons as well, and as one of the indications of a fight for the PCs. With the rule in effect it gives that feeling that 'yes, it can happen to you.' I usually keep magic items exempt unless I know there is a replacement right around the corner for the PC, otherwise the players can get reeeally annoyed by not having anything cool.