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Gaining Dex as bonus damage for a finessable weapon...

HellHound said:
Personally, I find Dex to be too important already, and this will make it more so - also, I have some difficulty seeing how a hgih Dex would improve damage... I would be far more open to a feat that allowed Int to be substituted for Strength in these cases instead of Dex. More in line with Villains & Vigilantes, if you will.

The idea came from personal experience. It was more important to hit a vital area then just hit with brute force (bleeding points, tendons, chinking in armor, femrial artery, throat, eyes, etc). Thought this might represent that philosophy better.
 

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