Game of Death continuation thread 1


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I just realized that I forgot to post the Champion Fight monster. Doh!

Anyway, I'm going to post it here, first, so I can field any questions about it and roll those into the description before I post it on the blog page. As with most of the PCs, you won't know the stats about this creature prior to fighting it, but feel free to ask whatever you want.

Reminder: The last gladiator standing may choose to participate in a Champion Fight with Belosphendonê. Victory gains you another +10 points, but the real reason for this fight is to show off (or just to try to climb that last mountain). If the last gladiator chooses to not participate in the Champion Fight, no hard feelings ;).

The Champion...

Belosphendonê, daughter of Sthenno and Hethas

Belosphendonê has the torso and head of a beautiful woman, but her hair is composed of slender, waist-length asps and her lower torso is that of a sea serpent. And though her face is beauteous, her voice is as ugly as Sthenno's visage, and her harsh screams can destroy those she focuses it on. She can never truly die, but she can be beaten (by reducing her to 0 hp), and driven back to Akeros, the river given her by Hethas. Her torso alone is six feet in height, and her tail increases her overall length to nearly forty feet (although in combat she tends to coil up).

She wears an ancient bronze breastplate (over a rich black tunic) and helm, and wields a massive bronze scimitar or, alternately, a darkwood bow with bronze-tipped arrows. A spiked, bronze collar encircles her throat, and a few feet of chain hangs from it (when Sthenno sought to chain her, she broke free). She is wearing a silver circlet on her crown, a pair of rings, a quiver of vicious looking arrows, and a girdle cinching the black tunic at the waist, delicate gloves, and a pair of bracers designed for archery.

Her known traits, according to myth:
- Her flesh is hard as bronze, and only the hardest metals can hurt her
- Her nails are just as hard, and cruelly sharp
- Her scream (or breath) shatters stone and wood, and kills people
- She must focus her scream on a single target, and has limited range
- She is immune to sound effects and poison
- She is difficult to fool, very perceptive, and never sleeps
- The serpents on her head are poisonous, and can attack 10 ft away
- She is more dangerous with the bow than with the scimitar by a hair
- She is slow on dry ground, but swift in water
- She is an 8 HD large aberration with levels of fighter
- She is immune (or at least resistant) to spells
- She fears the good gods, but can not be banished/sent away in this arena
- She is somewhat vulnerable to flattery, but this requires great skill
 


Doh! Y'all didn't see that. You saw (waving fingers hypnotically) "She is an aberration of nature, and far tougher than her size indicates. She is a trained warrior."
 

seasong said:
Doh! Y'all didn't see that. You saw (waving fingers hypnotically) "She is an aberration of nature, and far tougher than her size indicates. She is a trained warrior."
I'm lollin' here, I'm lollin'.

You might want to cut out the three other lines that include precise numbers and/or details.
 
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Saepiroth said:
You might want to cut out the three other lines that include precise numbers and/or details.
The only ones I can see are the 10 ft reach for the serpents (which is fine as is - I included it because its visible to your characters) and the "reduce to 0 hp" line (which is also fine - I was qualifying "can not be killed").

And honestly, I'd rather just let everyone see it, than fix it so only a few can. It's not like those specific details are particularly insanely informative.
 

I would suggest that everyone revisit the races, feats, spells and prestige classes on the rules website, now that you have descriptions of people, a map and initiatives. BTW, how are we on submitted actions, seasong?
 

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