Game of Death continuation thread 1

It seems the leaning is to allow the 5 ft move as part of a successful grapple check, yes? I've got no probs with that, so unless there's anyone violently opposed to it, I'll go with it.

It won't impact round 1, but moving forward it will. Which, since Blaster is going very high in the initiative next round, could get very ugly :).

Mmmm... Hethas will be pleased.
 

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I've never heard of anyone playing it that a person can't charge and grapple. I've also never heard of anyone ruling that in order to move and then grapple, you'd have to have spring attack.

My interpretation has always been that the "move into the opponent's square" portion of the grapple attempt has nothing to do with a Move Action, a 5' Step, or any other type of movement defined in the game. It's a free repositioning granted by virtue of having made a successful grapple attempt. Although this repositioning provokes AoOs if the grappler has otherwised moved during the round, it is mostly sui generis, unrelated to other forms of movement.

That's how this peanut-gallery-member would rule it, anyway. I think the moving-into-the-opponent's-square part of the grapple is far more important than considering the "move-in" portion of the grapple to be normal movement and thereby not allowed in charges, move-grapples, and the like.

Daniel

[edit: looks like Seasong's already ruled the way I was arguing, so this spectator's voice doesn't make much difference. One more issue, though, that you may want to be clear on ahead of time: will this ruling allow someone in rare circumstances to squeeze an extra 5' movement out of a charge, by charging 60' and then grappling someone? I'd suggest yes, just to keep it simple.]
 
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The other consideration is how to handle it with even bigger creatures. What happens when a huge polar bear grapples a huge polar bear. Do all theire squares align? What if one was horizontally oriented and the other vertically? It seems that "five foot move" could become a twenty foot move.
 
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I just wanted to say I don't really care either way. I made Marius in a few hours, which was mostly spent on picking magic items, and my position was pretty bad to begin with anyway. In hindsight, I should have made an emergency get out jail free plan , but I just threw him together using bare bones concepts. I kinda wish WOTC splatbooks were allowed because large and in charge would have been useful.
 

I hope you at least get to do some damage before you go. Heck, I hope you all team up and smack up Blaster, but that's just because I personally don't like the AMF builds.
 

Number47: You are going to make me cry ;). Uh... nope, 5 ft move only. Their edges will overlap. There. Fixed ;).

clockworkjoe: It is kind of an ugly situation. But the splatbooks would have just escalated the exploits - you'd have LAIC, and reapersaurus would have the Shield Monster or something worse...
 

Daniel!
Cool to hear you're following along - did you ever think of entering a character into the Game?

Holy crud, I'll echo you on that one, clockwork!
There are a few tasty feats and such that would GREATLY magnify the power of my build, as well.
 

Number47 : I just thought of something - could you maybe put a link to each map on the first page of the maps?
So there'd be a small table that has direct links to each of the initiatives? It'd make it easier to navigate, especially if you don't want to have to click "Next Map" 16 times to get to Initiative 5, or something.

Everyone -
What are your thoughts about the amount of information we should know about the opponents' rolls?
I like the no Status info being revealed - it greatly ups the scary factor - but I'm of the impression that we should know our opponents' rolls. I thought that was a good move by clockwork to list the natural rolls. If we were all face-to-face in a Gladiator tabletop competition, we would see what each other rolled, and could use how much they beat us by to help zero in on what bonuses our opponents have.

It makes sense combat-wise, too : After awhile of combat, you should start to get a feel for the skill of your opponent, etc.
 

Number47 said:
I hope you at least get to do some damage before you go. Heck, I hope you all team up and smack up Blaster, but that's just because I personally don't like the AMF builds.

so do i. I just hope lycanthropes don't get DR in the AMF since that's what reaper has to be to change shapes in an AMF.

Also, I just wanted large and in charge. Oh well. I probably should have asked for it but I just decided to make a character with the base rules.
 

clockworkjoe said:
so do i. I just hope lycanthropes don't get DR in the AMF since that's what reaper has to be to change shapes in an AMF.

Also, I just wanted large and in charge. Oh well. I probably should have asked for it but I just decided to make a character with the base rules.
Lycanthrope's DR is EX. :D

I totally understand seasong having to limit it at some point - and his one overriding mantra was that he wanted to be able to publish all the feats used, so they had to be OGL.

Man, could you imagine the nastiness If Blaster could have Flying Kick from OA? ;)
 

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