Game of Death

Status
Not open for further replies.
I have a new concept I REALLY like, if it can be played like I think it can, there are 2 questions that might totally blow it out of the water though, so I'm waiting to see.
 

log in or register to remove this ad



Saepiroth said:
wait... you aren't going to do it in a thread, are you? you're going to add a section to the site, right?
I assume you're asking about the rules questions :).

Yes, if the rules question deserves a public answer, I'll answer it on the site, and then let everyone know that there is a clarification on the site.

However, cool hand luke's questions (I've just finished going through them) consisted of asking what the rules ARE - he appears to not have the DMG right now :). So I don't think it's needful for me to put up on the site - there was no real clarification involved.
 


Saepiroth: Uhhhh... :o

I was planning on starting a clean thread (in the Fight Club forum) to post results in (and allow general commentary). Updating by editting a web site would be sufficient work that I would bog down, which would slow results.

Your rounds would be sent to me via e-mail, and remain private, of course.

If there is a better solution, I'm all ears, but I don't have the personal time to learn how to set up something technical.
 

OK, I just thought your major opposition to "movable type" was the map updating think that clockwork uses. I'm pretty sure that once installed, the "blog" part is pretty much autonomous; from your side, you'd just be seeing it about the same as you would see a thread.
 


My only concern for running the game on the forums here is that if this place goes down, so does the game.

Once installed, Movabletype's backend is no harder to use than posting on a messageboard. It is really really easy.
 

Main concern = time spent learning how to set up.

Anyway, there seems to be enough interest, and I do like the blog setup clockworkjoe's got going... but I tried setting up Movable Type, and it was taking me too long for very little progress. Maybe I'm just that stupid, but I don't have the time to devote to figuring it out. I spent three hours and gave up - that was time I could have spent working on monster ECLs ;).

So, I'm going with Tripod's built in blog tool. It looks reasonable, I can upload images (like the map), it allows comments & HTML, it's not too hideous looking (I've modified the Plain Jane appearance), and it requires Zilch Setup, and Posting Is Easy. Anyway, here's the Hethas' Gambit Blog with nothing on it. One post, so you can try the comment function.
 

Status
Not open for further replies.
Remove ads

Top