[Games Workshop] Another Price Raise!?

Ha. I picked up The Battle For Skull Pass. $45 for about 90 miniatures and a rulebook. Some guys there asked me if I was into Warhammer, and I told them I wasn't, I just planned on using this box as a stand-alone type of game. It was a pretty good deal, I felt.
 

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teitan said:
Aren't the Rackham minis pretty much the same if not more expensive than GW? I like Warmachine, Ral Partha and RAFM myself...


Not anywhere near GW at the store I shop at. A blister of Rackham miniatures (3 troops) is around $9, GW are usually $12-$15. Not to mention that a Confrontation army takes about 1/4 as many miniatures as a Warhammer army.
 

jdrakeh said:
Agreed, though, they do finally seem to have moved past dumping a game line or two every year. That said, moves to disallow certain minis and rules in tourneys is a great example of crap support -- these disallowances are made specifically to push new (not necessarily bettter) product while, in turn, they make 90% of older stuff worthless.

Now, if organizad play wasn't the cornerstone of GW commerce, this wouldn't be a big issue. But organized play is the cornerstone of GW commerce, and people get sick of investing hundreds of dollars in an army one year only to find that the way it functions in play may change completely by the following year (if it hasn't be cut altogether).

Or at least I did :(

This is so exaggarated and extreme. Games die out and lose support from companies all the time. So why when GW does it, it becomes so henious as to attack them for it. They at least attempt to bring good games back (Talsiman and Space Hulk, pretty soon Mighty Empires and rumored Man o' War). They continue to support "dead" games (like Mordhiem, Epic, Necromunda) through specialist products and online support. OOP miniatures are available through archive services. No game company does that, when a game is dead they kill it fully.

As for them making miniatures or rules changes that disallow the minis, this is hardly true. This happened basically once during the change over from 2nd edition 40k to 3rd edition 40k and with 5th edition fantasy to 6th edition. But it was needed as the games became to character heavy and were rebalanced to focus on unit based combat as they were originally intended.

Occasionally there are specific write ups or units that loose or gain some effectiveness, but GW has gotten better and better about not doing this to their customers and miniatures can always be used even if they are older ones. You are never forced to replace your miniatures. But if a new unit comes out, and you like the figures, what is the harm in buying some new figures to pretty your army up. I personally enjoy doing this myself, just like I like having the new edition of D&D or a new version of legend of zelda. People don't seem to have problems throwing 300.00-600.00 down for a video game system and then 50.00 per game. How is 300.00 - 500.00 for a warhammer army and the rules any different? The warhammer product doesn't out date as quickly either, and then when it does it is a core rule book and an army book you replace.

It's like people enjoy picking on the big, bad game company when they appear greedy to them. But if you dropped the prices and they took in less money, then you would have worse looking figures, less pretty books and they would look like Reaper's Warlord or countless other games that have died on the vine over the years.

One other thing...Regardless of what people say, Privateer Press has the exact same prices as Warhammer and even has people working there from GW. Yet, everyone thinks they are cheaper because the game's scale is smaller. You play smaller skirmishes in Warmachine, so you need less, hence you pay less. Pretty simple. But their stuff is pretty, like GWs.

While we are at it...Rackham too, they are not cheap..but they are pretty. See what all of the leading miniature companies have in common, their pricing and their quality. Pretty miniatures means spending money for your army. Playing games with hundreds of figures means paying money for quantity. Quantity and quality together means spending some amount of money, and for both of these, the prices are reasonable.
 
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JVisgaitis said:
That's what they tell the share holders, but that isn't the only thing cutting into their sales. When I was across the pond they told me that their target market is 9 year old kids who get their parents to buy everything for them. They have NO desire to foster a long term player base and actually told me that their player base recycles every 2 to 3 years as the kids that they have move on to something else. That is why they have the price increases because they don't care about existing customers. If they move on to something else fine, that's when the new crop of players is supposed to come in. Problem with that is a lot of kids today are playing MMOs and videogames for entertainment and GW isn't evolving. That's why they are dipping in sales. Add to that the price increases and long term fans are moving to other games.

Yeah, the editions get better every year and the 40K property is well done and has legs to continue development. As for support, they drop support for almost every game they come out with and only focus on the big three being WHFB, WH40K, and LotR. The company doesn't even have an official forum! How is that support? The whole reason they set up Fanatic Press was to support their games because a lot of people were upset that support was severely lacking (which it is). When is the last time we saw new products for Mordheim, GorkaMorka, Space Hulk, Blood Bowl, Battle of Five Armies, Warmaster, Epic, Man o War, Battlefleet Gothic, Inquisitor, Talisman, Necromunda, etc etc etc.

I know that they recognize the two main gaming customer (ages 10-14 and 20-35+). If each edition gets better and better each year, then they are supporting their long term customers along with their new blood. It makes sense to keep the game intersting to a new customer, so the hobby grows. They do their best too to keep the older gamer. Warhammer 40,000 and Warhammer has not been kid'fied. The game's subject matters are very adult and some of the miniatures (namely chaos) that are intended for mature audiences. I applaud them on their sticking to artistic vision and using violence and nudity appropiately to create mythic, dark fantasy. This is something even WOTC hasn't done with D&D.

As far as I know, Fanatic doesn't do print products anymore, do they? If you mean support in the fact that there is a lot of web content and they recycle Army Books and editions like I change underwear, then yeah I suppose they do.

Don't get me wrong, I like a lot that GW does and they got me my start in this industry, but their pricing scheme really needs to adjust itself so they can survive. I have no doubt that GW is doing well for themselves, but if they aren't careful they'll be the next TSR. Frankly, I'd love to see it happen as I like their games but won't pay their prices.

Even if they don't support Fanatic anymore, they have done more support for their games over the years then most companies ever do. As for changing army books, they always improved and necessary when they happen. I have been playing Warhammer 3rd edition and Warhammer 40,000 since first edition. I understand when and why they update the game, and although new editions and miniature sculpts are good for their business revenues (of course, just liek 3.0 to 3.5 - which was the fastest change in a new edition ever, excpet maybe the star wars rpg) , all of the new changes with GW are good ones and improve the game/ army in ways that are good for the player and game play.
 

I'm sorry, but looking through the catalog the Warmachine miniatures are much cheaper for human/demihuman figures about 1-2 dollars cheaper and that adds up very quickly.
 

teitan said:
I'm sorry, but looking through the catalog the Warmachine miniatures are much cheaper for human/demihuman figures about 1-2 dollars cheaper and that adds up very quickly.


I am looking at Privateer's catalog right now too. Brand new 2007 edition.
Most of the character models for warhammer range from 6.00 to 15.00, just like Warmachine. You can't compare the smaller basic characters for Iron Kingdoms (which are 6-9 dollars) to a warhammer general model, because of number of pieces and complexity of the figure. Warhammer's expensive models are their complicted larger ones. Warmachine has characters that go over the 15.00 mark too, and they are the complicated ones with lots of pieces.

Then when you get into units and warmachines, the prices are the same. Units in Warmachine are 30- 50 dollars, so are Warhammer's. Big mean looking monsters and dreadnoughts, both games like 50.00.

I have know people who have written up entire 2250 warhammer armies and had it cost less then a 750 points Warmachine/ Hordes warband before. Now the warhammer amry was mostly plastics and the warmachine army jacks, but it illustrates that the games are similar in pricing with cheap and expensive miniatures based on the complexity of the models. Keep in mind that you can't compare models used in Wargames to reaper or other figures people use in D&D/rpgs. Wargame minatures have more options and pieces, and overall are much more complicated models.
 

w_earle_wheeler said:
Ha. I picked up The Battle For Skull Pass. $45 for about 90 miniatures and a rulebook. Some guys there asked me if I was into Warhammer, and I told them I wasn't, I just planned on using this box as a stand-alone type of game. It was a pretty good deal, I felt.

Skull Pass is a great deal. So was the Battle for Maccrage (SP?) Boxed Set.
 

Infernal Teddy said:
That's why I moved to Warmachine...
That answer is correct.

GW probably don't have much choice. Has you checked out their annual reports for the last--oh, five years at least? That company is not a good investment.

Privateer Press on the other hand = teh wondrous. And they do a bunch of d20 stuff that's compatible with their miniatures wargames miniatures. Suh-weet.

Here's hoping that Monsternomicon volume 2 actually does go on sale this May as predicted.
 

PapersAndPaychecks said:
I think Games Workshop is the best-run company in gaming -- from the shareholders' point of view.
You're kidding, right? Again with the "you should check out one of the annual reports from anytime in the last five years or so ago."
 

Najo said:
I am looking at Privateer's catalog right now too. Brand new 2007 edition.
Most of the character models for warhammer range from 6.00 to 15.00, just like Warmachine. You can't compare the smaller basic characters for Iron Kingdoms (which are 6-9 dollars) to a warhammer general model, because of number of pieces and complexity of the figure. Warhammer's expensive models are their complicted larger ones. Warmachine has characters that go over the 15.00 mark too, and they are the complicated ones with lots of pieces.

Then when you get into units and warmachines, the prices are the same. Units in Warmachine are 30- 50 dollars, so are Warhammer's. Big mean looking monsters and dreadnoughts, both games like 50.00.
And this despite the fact that Warmachine's miniatures are at a slightly bigger scale than GW's and are still made of metal when most GW minis are now made of plastic. And yes, they are still slightly cheaper.

And GW games well supported? I guess as long as you play 40k and your army is made of Space Marines. Otherwise, you'd probably easily dispute that. And well designed?!?! I still remember Jervis Johnson posting on the old Blood Bowl list serve that they didn't do any external playtesting and had no idea that the fouling situation in Blood Bowl was a rampant as it was because they had a "gentleman's agreement" in the studio and playtesting leagues to not abuse the rules too much." Then when they released 4th edition through the Fanatic game line magazines, it was so universally reviled that is swept under the rug in a matter of months and newer editions have been built completely on 3rd edition as if 4th edition had never happened. I've seen numerous examples from their main game lines too, to support the idea that their games are actually extremely poorly designed and poorly tested.

I'm sorry--when that guy earlier called you insane, he wasn't being disrespectul--he was just pointing out that you apparently are not looking at the same world as the rest of us. :p
 

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