Thunderfoot said:No, but they can continue to do so because of fanboy loyalty....
There are some equally useable figs and large scal mini rules out there, but GW just keeps rolling along. (Their HQ is just up the road fromhere and buisness is not faultering much.)
Najo said:Haha, I will be the guy that supports GW.
The reason they are still in business is they make smart business decisions. They support their games well and they have a high standard of quality that few companies adhere to. Their wargame rules for both fantasy and 40k are the best in the industry with the most people playing them. If you really play wargames (as in you have armies and play them regularly) you understand why GW is the best choice.
Marchen said:These new price "adjustments" seem to only be on the 40K Codex books, and the Fantasy army books. Well, those and the Skull Pass/Mcragge starter sets. It's by $2 and $5 respectively.
Najo said:Haha, I will be the guy that supports GW.
The reason they are still in business is they make smart business decisions. They support their games well and they have a high standard of quality that few companies adhere to.
I just stated is fairly accurate.![]()
Najo said:As for Warmachine, their pricing is the same or higher then GW's you just need less miniatures to play. Both games are good, but Warmachine is smaller scale and doesn't scale as well as Warhammer because you have to roll each attack seperately and add modifiers, while Warhammer uses dice pools so you can do the attacks of a whole unit at once.
carmachu said:You sir, are insane. They DO NOT support their games well, they do NOT have a high quality in the rules. And no, I dont see their decisions as smart. If their so smart, why did they have to borrow for the last two record releases to pay stockholders? If their so smart in business, why have their unit sales declined every year since 2001 in the US? And declined eslewhere in the last year or two in the UK and elsewhere?
GW is NOT the best choice. Its teh most common you might see, but there are much much better choices...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.