Salthorae
Imperial Mountain Dew Taster
Jemal - I have edited equipment costs/craftings etc so Chevik should be good now.
Here is the info on the Book of All Knowledge:[sblock=Book of All Knowledge]The pages of this enormous tome are rough-edged and yellowed. Embossed on the worn, blue leather cover is the holy symbol of Boccob.
A book of all knowledge is said to contain all the secrets of the world, but few mortals are capable of accessing all that information. Its pages are apparently infinite; no matter how many you turn, more still remain unturned. Once per day, you can attempt a single Knowledge check (as if you were trained) with a +10 insight bonus after perusing the book for 2d4 hours.
If you're a worshiper of Boccob (or any deity that offers access to the Knowledge domain), the time required is only 1d4 hours.
Cost to Create: 1, 500 gp, 120 XP, 3 days.
Prerequisites: Craft Wondrous Item, lore of the gods* (Spell from Complete Champion), worshiper of Boccob.[/sblock]
[Sblock=Lore of the Gods - Spell]LORE OF THE GODS
Divination
level: Cleric 2
Components:V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes/level or until discharged
Your mind opens to the secrets of the cosmos and briefly touches the omniscience of the gods.
You gain a +5 insight bonus on all Knowledge checks. At any point before the duration expires, you can make a check with a Knowledge skill in which you have no ranks, or retry a Knowledge check you have previously failed. The +5 insight bonus still applies in both of those cases, but utilizing this option reduces the spell's remaining duration to 1 minute/level.
If you worship a deity who grants access to the Knowledge domain, the bonus is +10 rather than +5—even if you did not choose that domain.[/sblock]
As for Aerial combat, Chevik can cast Airwalk on himself or Windwalk, or emulate any spell to give flight through Miracle...though I don't expect him to be doing a lot of hand to hand really.
Here is the info on the Book of All Knowledge:[sblock=Book of All Knowledge]The pages of this enormous tome are rough-edged and yellowed. Embossed on the worn, blue leather cover is the holy symbol of Boccob.
A book of all knowledge is said to contain all the secrets of the world, but few mortals are capable of accessing all that information. Its pages are apparently infinite; no matter how many you turn, more still remain unturned. Once per day, you can attempt a single Knowledge check (as if you were trained) with a +10 insight bonus after perusing the book for 2d4 hours.
If you're a worshiper of Boccob (or any deity that offers access to the Knowledge domain), the time required is only 1d4 hours.
Cost to Create: 1, 500 gp, 120 XP, 3 days.
Prerequisites: Craft Wondrous Item, lore of the gods* (Spell from Complete Champion), worshiper of Boccob.[/sblock]
[Sblock=Lore of the Gods - Spell]LORE OF THE GODS
Divination
level: Cleric 2
Components:V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes/level or until discharged
Your mind opens to the secrets of the cosmos and briefly touches the omniscience of the gods.
You gain a +5 insight bonus on all Knowledge checks. At any point before the duration expires, you can make a check with a Knowledge skill in which you have no ranks, or retry a Knowledge check you have previously failed. The +5 insight bonus still applies in both of those cases, but utilizing this option reduces the spell's remaining duration to 1 minute/level.
If you worship a deity who grants access to the Knowledge domain, the bonus is +10 rather than +5—even if you did not choose that domain.[/sblock]
As for Aerial combat, Chevik can cast Airwalk on himself or Windwalk, or emulate any spell to give flight through Miracle...though I don't expect him to be doing a lot of hand to hand really.