You know when I first started working on it, I did it as an Aberration. The more I thought about that, though, the less it seemed to fit. They just don't seem wierd enough to be an Aberration to me.
When I think if Aberrations, I think of Call of Ctulhu style wierdness. That's why when I did my catoblepas conversion I did it as a magical beast (and I don't use the MM2 Aberration version).
they seem to look good, but it's hard to tell with the funky way it's all crammed in there. there's got to be a better way to seperate this stuff to make it easier to read.
Separate entries for "Garbug, Black" and "Garbug, Violet" would probably be easier to decipher.
It doesn't have any extremely weird parts, psionics, magic or high intellect, so I don't see why it couldn't be a Beast. or even just a Vermin if it doesn't do anything clever.
I might do that, Geo. The reason why I didn't do that in the first place is that except for a few key stats, they are practically identical. That, and I didn't realize how bad it would look once interpretted by PHP.
On the topic of lovecraftian horrors, I'm working on (re)making Cthulhu and the GOO's as ELH Abominations, I personally don't feel that their Call of Cthulhu (D20) stats really do them justice. They are creatures that ancient gods fear, and I must say that the creatures in the CoC(D20) aren't really that fear inducing...
Aberrations are not only for lovecraftion fungi of Yoggoth and flying polyps. They are for things weirder than simple chimera.
The garbug looks a bit like a winged chuul, don't it ?
(Oh, about creature types, a pet peeve of mine is the hydra. Common hydra should be a magical beast also. Even if it don't have any magicalness about it, that would make "templated" hydraes (learnean, pyro and cryo) more accurate.)