GlassEye
Adventurer
Presuming Fury, my rogue character, survives his latest encounter I'm looking for magic items that will help him with quickly getting into position for full-round attacks +sneak attack. So, magic items that give one or more of the following: extra actions (particularly Move), bonuses to Acrobatics, increased Move, umm, and anything else that might help. So far I've found Quick Runner's shirt (chest; extra Move 1/day), Jaunt boots (feet; move 15 ft. as 5 ft. step 3/day), Boots of Striding and Springing (feet; +10 Move, +5 Jump). Anything else out there?
Also, I've a couple of feats that have proven less than stellar in play (i.e. have only come up one or fewer times) and I'm looking to do a minor rework. Ideas for feats?
Also, I've a couple of feats that have proven less than stellar in play (i.e. have only come up one or fewer times) and I'm looking to do a minor rework. Ideas for feats?