Generation Legacy the Next Generation of OOC


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In other news, outside of this game, my guild in World of Warcraft took down Nefarian for the third time, yay what a fun fight :) Yeah we are losers, but at least I can say I have seen him die.

I have some big plans for this game, well depending on how the teens handle Genocide and the Red Witch, and yes Kelly will hopefully get her soul back... or die, one of the two. Definitely one or the other ;)

Oh and I don't get enough sleep.
 

Tokiwong said:
In other news, outside of this game, my guild in World of Warcraft took down Nefarian for the third time, yay what a fun fight :) Yeah we are losers, but at least I can say I have seen him die.

Congratulations :) I haven't even seen the first boss of Molten Core yet, don't even know his name :(

Tokiwong said:
I have some big plans for this game, well depending on how the teens handle Genocide and the Red Witch, and yes Kelly will hopefully get her soul back... or die, one of the two. Definitely one or the other ;)

Hopefully for Kelly and Shalimar's sake it'll be the former, we'll be working hard to make it that way :)
 


I am sure it will be resolved in a semi-cool fashion.

And Aenion I don't even remember the first boss's name either, Molten Core sucks so bad... only killed a few bosses in AQ40, and done nothing in Naxx yet :(
 

Tokiwong said:
And Aenion I don't even remember the first boss's name either, Molten Core sucks so bad... only killed a few bosses in AQ40, and done nothing in Naxx yet :(

My warrior is lvl 58 now, it shouldn't take long to get to 60 if I manage to stay out of Alterac Valley :o After that I'll have to go look for a bigger guild so I can enjoy those high end instances as well.
 

I have just read a series of books by S.M. Stirling and I'm really tempted to start up a game based on them. The books detail what happens to a group of modern people when the laws of nature suddenly and inexplicably alter and erase the last 800 years of scientific progress. Called "Dies the Fire" is a really great read, as is the sequal "Protector's War", with the third installment of the trilogy coming out in September. Flip a light switch and nothing happens, gunpowder fizzles, steam is unable to build up a meaningful amount of pressure.

The game would follow the characters as they experience the change, and then go from there as their wishes take them. As you can imagine, such a change would royally screw the world, think about where food comes from, how it gets to you. Now think about what happens to society if police suddenly found that their guns no longer worked.

If anyone was interested, I'd be running the game with a modified version of the World of Darkness Rules. It'd be easy enough to get by without the rulebook. If any of you are interested, let me know and I'll start a thread.
 
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Agamon said:
So a contemporary midieval/post-apocolyptic type of game? Cool. I could be down with that.

Yea. It boggles the mind as to what would happen if any one of the cogs that supports society were to break. I mean, just think about internal combustion engines not working. No getting around, no trucking food into cities. 10 miles would be a day long trek instead of 30 minutes in a car.

I can't recommend the books enough. This series, and the prequel(sort of) trilogy Island in the Sea of Time, about Nantucket of this same world being pitched into 1250 BC (without the disruption of natural laws) are two of the best series of books I have ever read.

The only part I'm not happy about with the nWOD rules is the combat rules. I don't like how things are so passive, if you don't wear some form of armor, most things are going to hit you, regardless of the opponents lack of skill, it just doesn't really make sense.
 

I've been too busy working my tanker to 42, blaster to 20, and stalker to 23rd. (almost there on the last 2.. I don't do tankers too well)

LOVE mayhem missions.. want to do one with a group large enough todraw out some of the iconic residents of Paragon City.
 

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