It’s closer to Kriegsspiel, Free Kriegsspiel, Strategos, Little Wars (HG Wells's miniature wargame created for leisure not military study), Braunstein, Blackmoor, D&D.It’s closer to Kriegsspiel, Free Kriegsspiel, Strategos, Braunstein, Blackmoor, D&D.
Gary Gygax (D&D) got the idea from Dave Arneson (Blackmoor), who got the idea from David Wesely (Braunstein), who got the idea from Totten (Strategos), who got the idea from Meckel and Verdy (free Kriegsspiel), who got the idea from Reisswitz (Kriegsspiel).
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Kriegsspiel - Wikipedia
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I'm not saying Little Wars isn't important to wargames or the history of wargames. It just doesn't factor that much into the direct lineage of D&D. Which is what I was talking about.It’s closer to Kriegsspiel, Free Kriegsspiel, Strategos, Little Wars (HG Wells's miniature wargame created for leisure not military study), Braunstein, Blackmoor, D&D.
I think Little Wars is important in the development of the hobby as it took was was taken a serious war study and made a simpler war game that was made solely for fun. There may have been others before then but not with the name recognition and distribution that Wells had. From there you eventually have a number of hobby publishers and making war games boxed sets and miniature rules, and that eventually led to the TTRPGs.
That is just not born out by what we know of the history of the hobby and its development. While the Midwest Military Simulation Association (MMSA) were made up (mostly?) of university students who were history buffs and wargaming enthusiast, that would certainly be drawn to a Strategos, a wargame that was one of the last pre-computer battle simulation systems developed and used by the military, it wasn't the discovery of that dusty tome in the U of MN library that got them into wargaming. They were already playing leisure war games from publishers like Avalon Hill (Arneson became interested in the hobby when his parent bought him Gettysburg by Avalon Hill.I'm not saying Little Wars isn't important to wargames or the history of wargames. It just doesn't factor that much into the direct lineage of D&D. Which is what I was talking about.
According to David Wesely, he found Strategos in his college library and learned about the role of umpire allowing for players trying anything. He took that and transformed it into the referee of Braunstein. And they played one player to one character instead of one player to one army. That's the origin of RPGs right there. Wesely got it from Strategos. Strategos was a direct offshoot of Free Kriegsspiel, which was a branch of Kriegsspiel. Hence the line of games I wrote out.
Again, not knocking Little Wars or saying it doesn't matter. It's just not a crucial piece to the origin story of D&D.
Yes, of course, without commercial, hobbyist wargames there would be no D&D. That's not up for debate. But that's just as beside the point as the fact that without axial tilt, tidal forces, or gasoline there'd be no D&D.That is just not born out by what we know of the history of the hobby and its development. While the Midwest Military Simulation Association (MMSA) were made up (mostly?) of university students who were history buffs and wargaming enthusiast, that would certainly be drawn to a Strategos, a wargame that was one of the last pre-computer battle simulation systems developed and used by the military, it wasn't the discovery of that dusty tome in the U of MN library that got them into wargaming. They were already playing leisure war games from publishers like Avalon Hill (Arneson became interested in the hobby when his parent bought him Gettysburg by Avalon Hill.
Slow down. There's been, what...maybe six of those. And 3-4 of those written by one guy.Every serious history of TTRPGs...