Saagael
First Post
So I've got a game in a day, and I'm running on fumes for coming up with ideas. ENworlders have never lacked for creativity, so I'm hoping maybe I can get a mental jump-start. The situation the players are in looks something like this:
The players, searching for a past NPC villain, San, who might have some answers, stumbled into the Dis, the second layer of hell, and got themselves captured. Now Dispater, the ruler of Dis, has been forced into being a scapegoat for a more powerful archdevil, Mephistopheles (lord of the 8th layer of hell), thanks to the players having foiled the major plot of Mephistopheles.
Dispater wants out of this position, and now that he's got the players prisoner, he finally has some leverage he can use. However, I'm pretty poor at coming up with intrigue-based plots (one of my weak-points, trying to get better about it), and am not sure how Dispater can use the players to get out of this situation. The only idea I have is that Dispater, being a coward, would try to deflect his guilt and pin all this on another. I also think that he would want to keep the players under his thumb, but that's not the primary goal of using the PCs.
So the question I need help solving is: What could Dispater demand the PCs do in bargain for their freedom that would get him out of his scape-goat situation?
Any ideas and input are greatly appreciated.
The players, searching for a past NPC villain, San, who might have some answers, stumbled into the Dis, the second layer of hell, and got themselves captured. Now Dispater, the ruler of Dis, has been forced into being a scapegoat for a more powerful archdevil, Mephistopheles (lord of the 8th layer of hell), thanks to the players having foiled the major plot of Mephistopheles.
Dispater wants out of this position, and now that he's got the players prisoner, he finally has some leverage he can use. However, I'm pretty poor at coming up with intrigue-based plots (one of my weak-points, trying to get better about it), and am not sure how Dispater can use the players to get out of this situation. The only idea I have is that Dispater, being a coward, would try to deflect his guilt and pin all this on another. I also think that he would want to keep the players under his thumb, but that's not the primary goal of using the PCs.
So the question I need help solving is: What could Dispater demand the PCs do in bargain for their freedom that would get him out of his scape-goat situation?
Any ideas and input are greatly appreciated.
