Ymdar
Explorer
Ok. Here are some houserules of mine that coincide with the Cyberpunk feeling with this setting:
1. Armor gives DR: (As in UA) : The base Defense bonus/2 (rounded down) = DR . Armor gives a defense bonus of (base Defense bonus)-DR. This Defense bonus does not stack with class defense bonus.
2. I don't let characters use evasion in tight spaces (hallways or corridors) only in wide open spaces.
3. Automatic firearms: Whenever a character fires a burst fire and hits Defense 10 against an area, the targets inside the area must roll a Reflex save for half damage. DC 15 or if the attack roll was higher than 15 then DC Attack roll.
4. Massive Damage Threshold rolls: DC: 15 + 2 per 5 points of damage above Con.
I think that's all for today.
PS. I've read the demo of Posthuman. One NPC didn't convince me to buy that product.
1. Armor gives DR: (As in UA) : The base Defense bonus/2 (rounded down) = DR . Armor gives a defense bonus of (base Defense bonus)-DR. This Defense bonus does not stack with class defense bonus.
2. I don't let characters use evasion in tight spaces (hallways or corridors) only in wide open spaces.
3. Automatic firearms: Whenever a character fires a burst fire and hits Defense 10 against an area, the targets inside the area must roll a Reflex save for half damage. DC 15 or if the attack roll was higher than 15 then DC Attack roll.
4. Massive Damage Threshold rolls: DC: 15 + 2 per 5 points of damage above Con.
I think that's all for today.
PS. I've read the demo of Posthuman. One NPC didn't convince me to buy that product.