Giant Crocodile - Strong CR4?

Nail said:
I'm currently discussing a related question with a player of mine. Here's the relevant bit:

"If a Medium creature is grappled by a Large creature, does an AoE spell that only affects one of the Large creature's 4 squares automatically affect the Medium creture as well?"
This is answered by you in post #76. The answer is yes.
 

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Olaf the Stout said:
Can you point me to where it says this in the rules because I can't find anything that says this.
I haven't found it either. I believe it was only given in a FAQ or perhaps RotG. Fwiw, I think it's a reasonable rule (especially considering the rules on mounts) and avoids a lot of hassle. Just try not to think of it as the smaller creature 'getting bigger' or anything, but that they are wrasslin' over the whole Space. That combat movement is really what Space represents anyway, not physical volumetric displacement.
 

Infiniti2000 said:
I haven't found it either. I believe it was only given in a FAQ or perhaps RotG. Fwiw, I think it's a reasonable rule (especially considering the rules on mounts) and avoids a lot of hassle. Just try not to think of it as the smaller creature 'getting bigger' or anything, but that they are wrasslin' over the whole Space. That combat movement is really what Space represents anyway, not physical volumetric displacement.

Personally I prefer the rule that I posted above (initially suggested in this thread by Christian I think). It takes into account the difference in sizes between creatures IMO. Not that it matters that much though. I can use my rule and you can use yours. As long as we're (and our players) are happy with it that's all that matters.

Olaf the Stout
 
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Olaf the Stout said:
Personally I prefer the rule that I wrote above (initially suggested in this thread by Christian I think). It takes into account the difference in sizes between creatures IMO.
How do you handle mounts, then? If you do it differently, how do explain the inconsistency or do you bother with it? More importantly IMO, why is it random? Why not choose a square (even if initially random) but then allow people to target that square? The reason why this is important is for justifying melee attacks. Note also that your rule may actually disallow a melee attack (consider a medium creature in an non-adjacent square to another attacker while grappling a large creature).

Olaf the Stout said:
Not that it matters that much though. I can use my rule and you can use yours. As long as we're (and our players) are happy with it that's all that matters.
Well, of course, but it doesn't hurt to discuss it. I was happy with my 26 inch CRT until I bought my Home Theater System. :lol:
 

Infiniti2000 said:
How do you handle mounts, then? If you do it differently, how do explain the inconsistency or do you bother with it? More importantly IMO, why is it random? Why not choose a square (even if initially random) but then allow people to target that square? The reason why this is important is for justifying melee attacks. Note also that your rule may actually disallow a melee attack (consider a medium creature in an non-adjacent square to another attacker while grappling a large creature).

Well, of course, but it doesn't hurt to discuss it. I was happy with my 26 inch CRT until I bought my Home Theater System. :lol:

In regards to melee attacks, I would still allow them. The random roll for the square is just to determine what square the smaller creature was in at the exact point in time that the AoE spell occurred. Over the course of the 6 second round I would assume that the smaller creature would be able to be attacked by anyone that could hit any of the larger creature's squares.

Olaf the Stout
 

nittanytbone said:
Holy cow, a druid should shift into a nice large or huge combat form and stay in it ALL DAY LONG. Because there's no penalty, assuming you can find a 4x4 set of squares for combat-time.

And everyone should have a pet dire wolf. They are dungeon portable, after all, under this reading of RAW. :D

This rule is there so that a huge snake, for example, could travel down a 10 foot wide corridor, even if it can't fight there. It also makes sense that in a market, not everyone takes up a distinct 5 foot square. The croc in question could certainly travel down the river. However, as soon as combat started, he'd have very little wiggle room and would suffer squeezing rules.

Makes perfect sense to me. As was mentioned before, you could certainly lead a horse down a 5 foot wide corridor, but fight in one? Good luck.
 

Infiniti2000 said:
I haven't found it either. I believe it was only given in a FAQ or perhaps RotG. Fwiw, I think it's a reasonable rule (especially considering the rules on mounts) and avoids a lot of hassle.
I, too, can't find the specific rule (or rules interp. in the FAQ or RotG or errata or...:)).

The problem (Med. creature grappled by Larger or larger creature) has three competing sub-problems:
  • Spell AoE: if the Large creature has just one of its squares covered, is the Medium creature in the AoE too? Or perhaps does it have some probability to be in the AoE?
  • Missile Attacks: if an archer targets the large creature, can he target "one of the creatures squares" that the Medium creature is not in, so as to avoid the chance of hitting the medium creature?"
  • Melee/touch attacks: if a melee attacker is adjacent to the Large creature, is it possible for the medium creature to NOT also be adjacent to the melee attacker. That is, could the medium creature be "on the other side" of the large creature, in one of the "far" squares?

All three of these situations have/will come up IMG.
 

Infiniti2000 said:
How do you handle mounts, then? If you do it differently, how do explain the inconsistency or do you bother with it? More importantly IMO, why is it random? Why not choose a square (even if initially random) but then allow people to target that square?

The rationale for "random" is that while grappling, the combatants are "wrasslin' over the whole Space" In addition - as you've correctly pointed out - you can't target a particular creature's square...at least not without suffering a 50% miss-chance. ;)
 

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