Olaf the Stout
Hero
nittanytbone said:Weaknesses:
1) Its really big. Huge, in fact. So it can't really fit into many environments. This must have been a very large river.
2) It has a really low AC. Fighters should be power-attacking the heck out of it. A fourth level barbarian with 18 str (+4 raging) and maxed out power attacks should be doing 7 weapon + 9 str + 8 power attack = 24 HP of damage per round. That means it drops in 2-3 rounds. From just one character's damage.
3) It has an even lower touch AC. That means mages should be using nasty ranged touch attack or touch spells on it. Even Ray of Enfeeblement helps tone down its damage. Touch of Idiocy takes it out of the fight by reducing its intelligence to zero.
4) It has poor Will saving throws. If you throw a decent will save (illusions, charms, holds, etc) at it, it'll likely fail.
5) It can only drag down one victim at a time, leaving the rest of the party free to have a free for all on it.
All of these things are readily observable: Very large animals often have poor AC, poor will saves, and poor mobility. If the party didn't exploit any of these weaknesses, no wonder it did very well.
I really dislike the 3.5 size rules where all creatures are square in shape. As per RAW a huge croc should be as wide as it is long but that doesn't make sense to me. Hence I allowed it to swim in the river that was only 10-15 ft. wide.
Of course the Barbarian can't do much if he loses initiative and gets grappled (at a very healthy +21 Grapple check). All it would take is 3 bites (average damage of over 20) and he's dead. Low AC definitely is a weakness though. Its 50+ HP's make up for this a little though.
Believe it or not the other Sorcerer in the party managed to miss with 2 ranged touch attacks against the croc. His rolls have really sucked in the last couple of months it wasn't that surprising!

Olaf the Stout