James McMurray
First Post
Ok,
The party attacked a giant tower last night, that contained 6 Hill Giants (all dead) a Fire Giant, and another Fire Gint Cleric. They managed to kill all of them except the cleric, then they teleported back to town. They'll be teleporting back the very next day to assault again, and the Giants (there will be the cleric, 10 trolls, and 4 Fire Giants) available) need a defense plan.
A bit of setup:
The tower is on a cliff face, that the party flies up. In the rear of the tower is a passageway that slopes up to the fire Giant's lair.
Also in the tower is a captive elder Ice Para-elemental that the giants would love to lure the party to fight somehow.
The cleric is 7th level and will probably use her second level slots for Endurance, as an extra 50 hit points per fire giant is nothing to sneer at.
The giants have a day to prepare.
So, any helpful ideas out there folks?
The party attacked a giant tower last night, that contained 6 Hill Giants (all dead) a Fire Giant, and another Fire Gint Cleric. They managed to kill all of them except the cleric, then they teleported back to town. They'll be teleporting back the very next day to assault again, and the Giants (there will be the cleric, 10 trolls, and 4 Fire Giants) available) need a defense plan.
A bit of setup:
The tower is on a cliff face, that the party flies up. In the rear of the tower is a passageway that slopes up to the fire Giant's lair.
Also in the tower is a captive elder Ice Para-elemental that the giants would love to lure the party to fight somehow.
The cleric is 7th level and will probably use her second level slots for Endurance, as an extra 50 hit points per fire giant is nothing to sneer at.
The giants have a day to prepare.
So, any helpful ideas out there folks?