1. How many female roleplayers do you have presently in your campaign(s)?
1 - would be 2 but the other one interested in playing isn't free on the night that everyone else is.
2. Percentagewise, with how many females did you share your hobby in your own gaming history so far in comparison to the males?
Don't know if I can do a percentage - I've lost track of how many blokes I've shared the hobby with. I've had two female DMs and played alongside more than 10 women in various games.
3. How do female roleplayers change the style of play in your groups?
Haven't noticed any major change - most the females I've encountered can cuss, fart and tell dirty jokes as well as any of the males can.
4. Do you think that female roleplayers are more drawn in to the storytelling aspect of the game? If so, why?
No. Like the blokes, they're attracted to the various games for many reasons.
5. Do you think that female roleplayers are more or less immune to powergaming/maximizing? If so, why?
Hell no. I've not played with her, but one of the 2 female DMs I mentioned had a reputation for being a major "Munchkin" when playing.
6. Do you think that female roleplayers are generally ignorant about the rules, concentrating more on the stories and the roleplaying itself?
Nope. Most the female players I've met are quite up on the rules and pick up new rules quite quickly.
7. Where do you see advantages/disadvantages of a group that features some/majority/none female roleplayers?
Dang, that looks like it needs a 2x3 table to answer it.
All the games I've played/GM'ed have either had no females or a minority. It certainly added to the mix of personalities having the females there - because of who they were as people/players, not because they were female.
8. Why do you think that male roleplayers are the vast majority in the hobby?
Because so many of the games are focused on combat and machismo - and fewer women are interested in that than men are. Some women are, and good on 'em. Other women gravitate towards games that offer different aspects.
9. Do you think that socalled "Storytelling Games" like e.g. "Vampire" draw more female roleplayers to their genre than traditional roleplaying games like D&D? If so, why?
Well, there were certainly more women involved in the Mind's Eye Theatre Masquerade games than in any of the (A)D&D, Traveller, Cyberpunk etc games I've been in. As to why, I don't know. Too busy playing to ask.
10. Are there systems/settings out there in your estimation that are completely devoid of female roleplayers? If so, why?
I don't know all systems/settings but I'd have to say "No" on the grounds that I've known females who've played D&D, Call of Chthulu, Traveller, Cyberpunk, Vampire, Werewolf, New World of Darkness and others - if they can play that much of a diversity, I don't think anything's devoid of female roleplayers.
11. Do you know female gamers, that, even after some years of play, have only miniscule/no knowledge of even the simplest rules? If so, why?
No. And why would someone - anyone - who's been playing for years not know the rules?
12. Did you ever play in groups that only featured female gamers? Did you (if so, how often percentagewise) play in a group that only featured male gamers?
How do those groups differ in style?
If I joined a "Females-Only Game" it would instantly no longer be "Females-Only" and any stylistic differences would be lost by the inclusion of a male.
13. Do you think a lot of female gamers are drawn into the hobby because their boyfriends are already playing it, or they want to get to know a boy better in the group, rather than out of personal interest?
Some of those I've gamed with came to it because their bf or spouse was playing, others were drawn to it because it sounded interesting.
14. Have you ever seen relationships break in a group, maybe even while playing? If so, why?
I've been in a game when a couple who were playing broke up because the guy was a wanker. Not too surprisingly, the break-up was around the time the guy was independently kicked out of the game by the GM - for being a wanker. Seems the GM and his GF both had similar tolerance thresholds for his jerky behaviour in and out of game...
15. Do you think that female gamers are more prone to draw private problems/conflicts into the actual roleplaying than males? If so, why?
Nope.
16. Is there generally more quarreling in a group that features some female gamers? If so, why? Could this be also to the benefit of the gaming, e.g. problemes are being dicussed rather that ignored?
I've not had experience of any real quarrelling in games - aside from two players arguing with their DMs over the players' in-game behaviour. Both resulted in the death of the PCs and the players stalking off in a huff.
17. Do you think that the general approach of a female gamer is different from a male gamer? If so, how?
The general approaches of all players differ from those of other players - it's all due to our diversity. The females I've gamed with have been just as unique in their approaches to the game as the guys.
Just so folks are aware - this thread is over 5 years old, and the OP hasn't been on the boards since 2006. This doesn't mean you cannot discuss the topic, but the person who wanted answer is unlikely to see them now.
I'm just here because I'm awed by Nikodemos' Necromancy and the OP's ability to fill a post with questions. Two truly Herculean efforts in one thread - I figured that deserved an answer.
