Give me your Dhakaani operatives

Desdichado

Legend
Just like it says -- I think the Dhakaani are really cool, and so, post some up for me! Please!

Following a suggestion in Dragonshards, I think a touch of Oriental Adventures in the Dhakaani makes them fun. Wu jen instead of wizards, maybe, or levels in a ninja class, etc. That kind of thing, as long as it's not overboard.

I'm especially interested in characters of level 4-8 or so at the moment.

No-prizes all around to any that I use in a game. :D
 

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Technically it is not a "True Dhakaani" character, but it is a really fun concept so I thought I would share it.

A player asked me if I would allow a Children of Winter, Goblin Druid 5, who rides a Giant Wasp. (If you take Children of Winter Feat 1st level, then Vermin Companion Feat 3rd Level, then you can have a Giant Wasp Animal Companion.)

Unfortunately the player had to bow out of the game, but I decided to use the character as an NPC.
 

Kaahmaal was a Shaarat'Kesh assassin I sent as leader of a strike team against my PCs in my last Eberron Game. He was assigned to follow them onto a Lightning Rail coach they were taking and strike quickly, using true strike and death attack (with some black adder venom for good measure) to slay the more powerful members first, and escape using Obscuring mist. Sadly, he was concentrated on the most, and died before he even got a second shot off.

(Rule 1: The guy dual-wielding the specialty weapons is getting nailed first by the group. :))

Kahmall, Male Goblin Mnk5 Rog1 Asn1 Size: S Face: 5 ft. hp 43; Init +3 Spd 40'; AC 18 (ff 15, tch 17), *Siangham (1/2 Cold Iron/Masterwork/Small) +6 (1d4+1 20/x2 Primary or *Flurry of Blows +3/+3 0'/B (1d6+1 none/x0 Equipped M ) or *Unarmed Strike +5 0'/B (1d6+1 20/x2 Equipped M ); SA: Death Attack (DC 13), Evasion (Ex), Flurry of Blows (Ex), Ki Strike (Magic), Poison Use, Purity of Body (Ex), Slow Fall (20), Sneak Attack +2d6, Still Mind (Ex), Stunning Fist attack 5/day (DC 14), Trapfinding; Vision: Darkvision (60'), Normal AL: LE; Sv: Fort +5, Ref +11, Will +5; STR 12, DEX 16, CON 12, INT 14, WIS 12, CHA 10
--Skills and Feats: Balance +5, Craft (Alchemy) +8, Diplomacy +2, Disguise +8, Escape Artist +5, Hide +15, Intimidate +1, Jump +8, Knowledge (Arcana) +3, Knowledge (Religion) +6, Listen +5, Move Silently +15, Ride +7, Sense Motive +6, Spot +6, Tumble +12; Leadership, Two Weapon Fighting, Weapon Finesse
--Possessions: 1 Amulet of Natural Armor +1, 2 Siangham (1/2 Cold Iron/Masterwork/Small), 1 Flurry of Blows, 1 Outfit (Explorer's/Small), 3 Black adder venom, 1 Ring of Protection +1, 1 Unarmed Strike
Assassin - Known:
Level 1: Obscuring Mist, True Strike


He was accompanied by a bunch of fairly vanilla Rog4 goblins, and a Wiz5, who humorously lasted a lot longer than Khaamaal did, because of bad rolls by the party.
 

Joshua Dyal said:
I'm especially interested in characters of level 4-8 or so at the moment.
Well, you can find MY 5th level Dhakaani party at www.bossythecow.com (on the features page). However, it's worth noting that I only went with the core books and Races of Eberron, so arcane support is an evoker; also, becuase the party was designed to use in a pick-up game introducing people to Eberron, it includes a changeling and a warforged instead of being all goblins, all the time.
 

Hellcow said:
Well, you can find MY 5th level Dhakaani party at www.bossythecow.com (on the features page). However, it's worth noting that I only went with the core books and Races of Eberron, so arcane support is an evoker; also, becuase the party was designed to use in a pick-up game introducing people to Eberron, it includes a changeling and a warforged instead of being all goblins, all the time.
Pretty nifty, thanks!
 

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