• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E Gladiator: Round 3 (Industrygothica vs Azurewraith)


log in or register to remove this ad







OOC: Ok, cool. That helps move things along..


Tired of the stalling, Knagh raises his axe and roars, rushing into the darkness, blindly swinging his axe in a broad, sweeping arc.

OOC:
Bonus action: Rage
Move into the darkness. Reckless attack gives me advantage, which is negated by the disadvantage from darkness. At least I think that's how it works.

Reckless Attack: 1D20+5 = [19]+5 = 24

Damage: 1D12+3 = [3]+3 = 6


Edit: Reckless attack also gives my attackers advantage against me, but since Lord Hiss (love that name, btw) already has advantage due to the darkness, assuming he passes his CON check to maintain concentration, it doesn't really change anything.
 
Last edited:

OOC: Yep that's how it works ruins my strategy completely again!


Lord hiss takes another solid blow from the orc, he wont mast much longer. Using the last of his magical energies he attempts to calm the savage.
OOC: Casting sleep [roll0]
 

Knagh staggers, and loses consciousness.

OOC: Also, I forgot to add +2 to the previous damage for raging, so it should be 8 damage instead of 6. Does Hiss need to make a concentration check to maintain Darkness for taking damage, or does he have a feature that lets him avoid it?

Also, you mind if I ask what race you're playing?
 

Into the Woods

Remove ads

Top