Bae'zel
Hero
I encourage the players to be clever, outwitting the challenges that I present to them, sometimes anti-climactically.
eg, totally neutralize or defeat an encounter with little effort at all.
However I roll out in the open, and don’t really focus much on “balancing” everything to their level. If their clever ploy has dangerous consequences, I warn them, and if they follow through anyway, and fail, that’s on them.
eg, totally neutralize or defeat an encounter with little effort at all.
However I roll out in the open, and don’t really focus much on “balancing” everything to their level. If their clever ploy has dangerous consequences, I warn them, and if they follow through anyway, and fail, that’s on them.