Thanks again to everyone who has been helping me pick a race and class for my character. I have one final dilemna to sort out. Any suggestions would be helpful.
Which character is better?
Gnome 1
str: 13
dex: 12
con: 12
int: 17
wis: 15
char: 13
Gnome 2
str: 8
dex: 12
con: 19
int: 15
wis: 15
char: 13
Setting Str aside, the main difference between these characters is: 12 Con, 17 Int vs. 19 Con, 15 Int. Which is better?
3 extra HP/level are nice. Plus a 19 Con is significantly more helpful on Concentration checks than a 12 Con, and I would have a better Fortitude save.
But +1 DC on every spell I cast is also nice (+2 DC on all spells for 15 Int vs. +3 DC on all spells for 17 Int).
What really makes me lean toward the higher Int is the extra bonus spell. A 15 Int gives one bonus spell for 1st level and one for 2nd level. A 17 Int gives an additional bonus spell for 3rd level. Since higher level spell slots can be used to cast lower level spells, and at 1st level I won't have any 2nd or 3rd level spells to cast, my DM is going to allow me to use the bonus 2nd and 3rd level spell slots to cast two extra 0th - 1st level spells each day. So, by taking a 17 Int instead of a 15 Int, I would get one extra 3rd level spell slot per day, to be filled by a 0th - 1st level spell at levels 1-2, a 0th - 2nd level spell at levels 3-4, and a 0th -3rd level spell at levels 5 and up. Considering the fact that a specialist wizard will give up two entire schools of magic for an extra spell slot per level per day from just one school of magic, it is tempting to give up 3 bonus HP/level for an extra spell per day that can be used to cast a spell from any school. (By the way, is my DM's rule -- that I can use my bonus 2nd and 3rd level spell slots to cast two extra 0th - 1st level spells per day at 1st level -- legal? I mean, according to the official rules?)
Plus, with a 17 Int I would start out with 4 extra skill points. I am planning on putting 4 points in Concentration, 4 points in Knowledge (Arcana), 4 points in Spellcraft, and 4 points in Craft (Alchemy). With a 17 Int, I would be able to put 1 point in two out of the following: Heal, Listen, Search, Spot, Move Silently, Hide, Climb, etc.
Which option should I go with? I have to decide by tomorrow night.
Which character is better?
Gnome 1
str: 13
dex: 12
con: 12
int: 17
wis: 15
char: 13
Gnome 2
str: 8
dex: 12
con: 19
int: 15
wis: 15
char: 13
Setting Str aside, the main difference between these characters is: 12 Con, 17 Int vs. 19 Con, 15 Int. Which is better?
3 extra HP/level are nice. Plus a 19 Con is significantly more helpful on Concentration checks than a 12 Con, and I would have a better Fortitude save.
But +1 DC on every spell I cast is also nice (+2 DC on all spells for 15 Int vs. +3 DC on all spells for 17 Int).
What really makes me lean toward the higher Int is the extra bonus spell. A 15 Int gives one bonus spell for 1st level and one for 2nd level. A 17 Int gives an additional bonus spell for 3rd level. Since higher level spell slots can be used to cast lower level spells, and at 1st level I won't have any 2nd or 3rd level spells to cast, my DM is going to allow me to use the bonus 2nd and 3rd level spell slots to cast two extra 0th - 1st level spells each day. So, by taking a 17 Int instead of a 15 Int, I would get one extra 3rd level spell slot per day, to be filled by a 0th - 1st level spell at levels 1-2, a 0th - 2nd level spell at levels 3-4, and a 0th -3rd level spell at levels 5 and up. Considering the fact that a specialist wizard will give up two entire schools of magic for an extra spell slot per level per day from just one school of magic, it is tempting to give up 3 bonus HP/level for an extra spell per day that can be used to cast a spell from any school. (By the way, is my DM's rule -- that I can use my bonus 2nd and 3rd level spell slots to cast two extra 0th - 1st level spells per day at 1st level -- legal? I mean, according to the official rules?)
Plus, with a 17 Int I would start out with 4 extra skill points. I am planning on putting 4 points in Concentration, 4 points in Knowledge (Arcana), 4 points in Spellcraft, and 4 points in Craft (Alchemy). With a 17 Int, I would be able to put 1 point in two out of the following: Heal, Listen, Search, Spot, Move Silently, Hide, Climb, etc.
Which option should I go with? I have to decide by tomorrow night.
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