ok, gave it some thought, and here's as good a place to start as any. most deities in DDG seem to have about 20 character levels, some more some less, and regardless of divine rank. so, looking at the levels he had in 1E and 2E, i came up with this idea:
Fighter 16, Cleric 12, Rogue 6, Illusionist 6
those first two classes are as he was in 2E, while the rest hearken back to 1E. i replaced his 10th-level assassin with a 6th level rogue, as it doesn't seem that the DDG gods have any prestige classes.
also, 1E DDG lists him with psionic powers - should we just drop this in favor of spell-likes? most of the 1E gods had psionics, which were subsequently dropped in 2E.
and for ability score, i averaged his 1E stats, added 10 to each one, and came up with this:
Str 30, Dex 29, Con 30, Int 27, Wis 26, Cha 29
that almost puts him roughly on par with his closest contemporaries in DDG, Gruumsh and Kurtulmak. if we add 10 points somewhere in there, it should even him out.
