BOZ said:
Skills points:
Maglubiyet would get 320 (20-HD outsider) + 160 (Ftr 16) + 120 (Clr 12) + 96 (Rog 6) + 60 (Ill 6) = 756 total skill points.
Feats:
Maglubiyet would have 5 (20-HD outsider) +7 (20 character levels) + ? (20 epic levels) +9 (Ftr bonus feats) + scribe scroll and 1 bonus metamagic feat (Illusionist bonus).
so, did i get this stuff right?
here are my recommendations on what to give him.
both goblins and hobgoblins have Hide, Listen, Move Silently, and Spot for skills, and Alertness for a feat, so of course Mags will too.
also, since both his good buddies Gruumsh and Kurtulmak have all of the following additional things, i'd suggest giving them to Mags too if it applies:
Bluff, Climb, Concentration, Craft (metalworking and stoneworking), Diplomacy, Intimidate, Jump, Knowledge (arcana), Scry, Search, Sense Motive, Spellcraft, Swim
Blind-Fight, Cleave, Combat Reflexes, Dodge, Endurance, Expertise, Great Cleave, Improved Bull Rush, Improved Critical (battleaxe), Improved Disarm, Improved Initiative, Improved Trip, Iron Will, Mobility, Power Attack, Spring Attack, Sunder, Superior Expertise, Weapon Focus (battleaxe), Weapon Specializaion (battleaxe), Whirlwind Attack
any suggestions to fill in the blanks?
Edit: PS, would his battleaxe of sharpness now be called a battleaxe of wounding?