Arrgh! Mark!
First Post
Who's tired of the average two hit point goblin? Thats right - the one with a minus to hit with it's morningstar.
I've a good idea to put some fear back into players. Give some of these monsters a lot more of their mythological powers - and make them bloody evil.
For instance. Goblins technically have an ability called Spoil Food. Guess what it does? They also have this wonderful Lame Horse ability.
Lets think about this. Now, Goblins might be stupid. But they are cunning. If we have perhaps 5 goblins hunting after our low-level party.. spoiling their food, laming their horses. After they starve for a few days.. they eat the horses. Then the remaining horse meat is spoiled. Hmm. Our characters start to run, do anything to get away.
And with a bit of luck (Goblins are pretty sneaky, after all) they don't notice a thing. Not till their on their last legs, starving to death. Only then do the goblins attack.
Not a nice way to go. But Goblins aren't nice, either.
So! Put some interest back into those low-level games. Put some of that strange, fey-ish magic back in. Hobgoblins walking on moonbeams, that sort of thing. Certainly spice up the campaign a bit, I expect!
Though your players will hate you forever more.
I've a good idea to put some fear back into players. Give some of these monsters a lot more of their mythological powers - and make them bloody evil.
For instance. Goblins technically have an ability called Spoil Food. Guess what it does? They also have this wonderful Lame Horse ability.
Lets think about this. Now, Goblins might be stupid. But they are cunning. If we have perhaps 5 goblins hunting after our low-level party.. spoiling their food, laming their horses. After they starve for a few days.. they eat the horses. Then the remaining horse meat is spoiled. Hmm. Our characters start to run, do anything to get away.
And with a bit of luck (Goblins are pretty sneaky, after all) they don't notice a thing. Not till their on their last legs, starving to death. Only then do the goblins attack.
Not a nice way to go. But Goblins aren't nice, either.
So! Put some interest back into those low-level games. Put some of that strange, fey-ish magic back in. Hobgoblins walking on moonbeams, that sort of thing. Certainly spice up the campaign a bit, I expect!
Though your players will hate you forever more.