Goblins in the Cellar (Bront judging)

Round #3 continues

Irrinaer moves to J3 for more cover behind Jezira and takes the total defense full round action (+4 dodge bonus to AC).

Benedict misses the Worg again.

OOC: Justice will need a 5ft step to attack the Worg. Do you want K4 or K6 RedClaw?
 

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Round #3 ongoing

Justice steps to K6 and lands a solid hit on the Worg, staggering it.

OOC: Jezira is next. She is threatened by the Worg and there is no where to 5ft step that is out of the Worg's reach (and still heal Benedict). So Wik, you can either change your action, or make a concentration check (DC17), or something else I have not thought of...
 

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Round #3 ongoing

Jezira is able to complete her spell despite the yapping of the Worg and heals Benedict for 13 hit points bringing him to 14.

The Worg, on his last legs, steps to K4 and attemps to bite the only unarmored target Irrinaer (who has gone defensive).
Worg bite on Irrinaer, attack and damage (1d20+7=10, 1d6+4=6)
But the Worg misses. The effort causes the Worg to drop unconscious (and unstable).

Technically we leave combat at this point since there are no conscious opponents anywhere around. But Leland is up, and it is a good time for everyone to post what they want to do next.
 

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"No Problem", Jezira says, with a nod of her head. She'll drive her halberd through the dying Worg with a grimace, and then look around. "Anyone else hurt?"
 

OOC: Let's have the other players post their intent now that we are out of combat.

Justice and Benedict move over to the door at I6 which Jezira kicked in, bring a light source to bear, and see a long hallway with multiple doors. Most of the doors are open except the two at the far end of the building (to your right).

More light, and a chance to look around, is showing that this place is dirty, smelly (not that the light helped show this), and decorated with a fair amount of Goblinoid graffiti (no knowlegde check needed, it is very obvious). How recent this graffiti is will require further inspection and some skill, however. Also, as pointed out earlier, there are boxes and barrels in the main room where you all currently are. At P5 there are chairs and a table, and the dining room and kitchen have been noted as well.
 

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