Well then what are you arguing?I am not saying anything even remotely similar to this. At all. And it's driving me crazy how many people are responding as though this was the issue.
Bullgrit
Well then what are you arguing?
Stepping back, so we have established that Elminster knows Mystra exists that she is a god.
Now, does El know that Lord Ao exists (I am assuming that he has not met him, I'm not that up on Realms Lore) based on Mystra's word on it?
For example, (which I brought up earlier):Well then what are you arguing?
They are saying our metagame knowledge of the D&D world is in-game knowledge for the NPCs. I'm arguing that most (99.99---%) in-game NPCs do not have this information in absolute factual form -- they don't have the rule book on how the universe works.in a world with concrete alignment and a guaranteed afterlife
. . .
you know for a fact that when killed an evil creature heads off to one of the evil planes to become anything from sustenance for demons to a demon itself
Game Mechanics aside:
Why do most people assume that the gods only talk to clerics/deivine casters?
I think gods can and will comunicate with their flock, mostly because they can. I deem it very possible that there will be a lot of cases of prophecies, dream warnings, even some personal communication between mortal and god beside spells.
Then there are miracles and divine intervention. They tend to happen when there are real gods about.
Ok this I could go along with.For example, (which I brought up earlier):
When someone posts something like this:They are saying our metagame knowledge of the D&D world is in-game knowledge for the NPCs. I'm arguing that most (99.99---%) in-game NPCs do not have this information in absolute factual form -- they don't have the rule book on how the universe works.in a world with concrete alignment and a guaranteed afterlife
. . .
you know for a fact that when killed an evil creature heads off to one of the evil planes to become anything from sustenance for demons to a demon itself
Now, In this case I do not think that it would take long for people to become aware of this fact if it were in fact an iron law of the UniverseFor another example: In AD&D1, the DMG said there was a 5% chance of a demon lord showing up when his name is mentioned aloud. ...
Ok the NPC might not know it was a 5% chance but if it happened that often it would become common knowledge and people would stop uttering names that got them into trouble. Until of course the names became forgotten and then recovered by some meddeling adventures and the cycle began again.Now, there is a big difference between in-game superstition about speaking a demon's name aloud, and an NPC knowing for an absolute fact how the universal mechanics work.
In some D&D settings Ghosts appear to be pretty common, Hammerfast is pretty thick with ghosts on the other hand Athas one could be justified in not believing in trees.Another example that I mentioned earlier, is ghosts. Ghosts exist in D&D -- they're right there in the book for us to see. But do people in the D&D world know this as fact?
Would a D&D NPC saying, "There's no such thing as ghosts," be dismissing a superstition, or would he be simply insane for denying the existence of something that does, in fact, exist. Is "There's no such thing as ghosts," the same as, "There's no such thing as trees"? Or elves?
Bullgrit
It's not a matter of what I consider proof. Such an answer is irrelevant.ardoughter said:You still have not said what you consider proof, which I was attempting to discover in the questions I have previously asked that you decline to answer.
The idea of this happening often enough for folks to figure out the percentage makes me chuckle.Ok the NPC might not know it was a 5% chance but if it happened that often it would become common knowledge and people would stop uttering names that got them into trouble.