That's probably right, but I guarantee it's not the case for my group. I am very comfortable with Roll20, my account is almost 9 years old and I have Pro subscription.
Our current 5e game makes extensive use of API scripts, dynamic lighting and all those nice resources you can find on the Roll20 community.
For instance, we have automation for turn tracking, applying damage, showing colored auras around the tokens to track HP, we use SmartAoE to automatically place effects, roll saving throws and apply conditions... My script library is currently running dozens of scripts and we make really good use of macros.
Even with all that, I still believe that 5e is so much easier to run online compared to 4e. Maybe just my personal opinion though.