Good 8, Evil 9 - Evil wins the Exhibition!

OOC: No kidding about the sphere hacked out of a sphere thing. Reminds of that constructive solid geometry nonsense. :)

Hald breathes at 100N25E-20Z then swims away further to the east. If Hald has any kind of useful metabreath abilities, he'll use them. What's the visibility underwater? His final location is: 110n70e-80z.
 

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OOC: Well, if you want to tell me where the darkness is that is coming out of the water, then I can tell you where it gets dispelled. I was trying to dispel it specifically so you wouldn't have to calculate it and tell me. :) Maybe we can rule that the water line breaks the line of effect and all of the darkness is underwater.

Hurrycane shoots two more light rays if Hald is still visible. Squawk will dispel the eastern darkness if it still exists.
 


110N15E20Z should effectively take out all of it on the west side.

110N105E20Z should effectively take out all of it on the east side.
 

OOC: Sorry for the delay in posting. All day conference means not enough time to consult spreadsheets.

Hald - I'd say that given no rules I can find against it, and since black dragons have the Water subtype, that the breath weapon works fine underwater. and..
[sblock]
Hald has Recover Breath and Shape Breath, so you can make the line of acid a cone if desired.
[/sblock]
So do you want to take a breath-weapon attack on the location where the light beams came from?

I also am not seeing anything about limited visibility underwater, so unless there are previous rulings that the water is murky, I'd say that the opponents underwater can see each other (barring being invisible and all, of course)
 

Yes, fire at the last location. The hope is that Hurrycane just now moved into position. If he could move afterwards, he would definitely go back into the wall.
 


OOC: Visibility is adjudged to be (rolls virtual dice) 250 ft underwater in this arena until further notice. There's also interesting text there about invisible creatures losing some benefits underwater, though it involves displacing the water and I can't see the invisible+incorporeal creature doing that.

Turn 46:
A jet of acid shoots through the water, smashing into Hurrycane's location. Hurrycane doesn't dodge and is affected this time - taking 31 hp of damage and reducing him to 72 hp.

Turn 47:
Hurrycane's retailiatory twin bursts of line return fire, doing 28 hp of damage and killing the dragon!

The blade barrier and darkness within the VZ are dispelled. Note that the Wall of Force remains, being unaffected by dispel magic.

Gansk:
[sblock]
Unless I missed something, Hurrycane's greater invisibility just expired, too.
[/sblock]

Bottom of Turn 48 - Enter the new Evil combatant and the new Evil On-Deck!

OOC: The Shaken condition from the dragon's presence continues on unless somone knows of a caveat somewhere about ending when the dragon leaves or dies, right?
 


To Greybar: [sblock] What does Infinitus have for knowledge skills? Any chance a spellcraft can tell if Squawk was summoned or not? I'm trying to gauge if I think he will leave soon. He arrived in round 34 I think, thus so far the ghaele is CL14. [/sblock] What is Squawk's current location? Last I had was 0n30e20z.
 
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