Good 8, Evil 9 - Evil wins the Exhibition!


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Current (or last known) positions:
Hurrycane - 100N25E-20Z @ 72 hp.
Squawk - 0n30e20z @ 40 hp.

Infinitus:
[sblock]
Infinitus is well versed in Dungeoneering and Local(Abyssal) Lore. No ideas on the Avoral. On the constant refreshing of mirror image, he received a full 8-block three rounds ago (not that the duration will probably be a factor), and when/if he dismisses a expired one I'll roll to see the value of the next one that pops up.
[/sblock]

Hurrycane:
[sblock]
Squawk has one turn left before returning to his heavenly home, right?
[/sblock]
 

A huge demon that looks like this, but with 8 more indistinguisable images, pops into the arena at 70n40e, his left foot in the VZ. Infinitus concentrates. Greybar will let us know the outcome, but knowing the reliability of demons, I'm guessing nothing happens.
[sblock] Lousy unreliable demons and devils. Not thinking it's going to succeed anyway, Infinitus goes all out for another glabrezu. If another shows up, then they will communicate telepathically and the other (appearing at 95n60e) will hit the Bird-Man with a targeted dispel magic. [/sblock]
Appearing on the monitors is the Fight Card for the next Evil combatant. The image shows a large creature with bright red skin and flames running over his whole body. The upper torso is somewhat humanoid, but the lower body is a huge snake's tail. In his hands, he grips a longspear menacingly.
 


Infinitus may be disappointed, but he isn't surprised when no ally appears to help out.

Good's turn in the Top of 49!
 

Squawk will cast a lightning bolt and disappear.

[sblock]Hurrycane will move to 115N40E and fire a light ray (true seeing should ignore the images).[/sblock]
 

OOC: Squawk disappears before Hurrycane's turn (just like he appeared), perhaps next round, but he definitely should not disappear after taking an action (which would be after Hurrycane's turn). The best way to count it is to count his actions. He started in round 35, so if he acts in 49, it will be 49-35+1=15 rounds.
 

Greybar jumped a round from 47 to 48 - it should be round 48, allowing Squawk to take one more action. After that, he can disappear whenever Infinitus wants.
 

Not whenever Infinitus wants, but it's to your advantage to last the full term. Squawk is the only target. :) But, you're right. Infinitus acted in the bottom of 47 as soon as the water-logged dragon carcass was teleported out. So, Squawk lightning bolt's Infinitus in the top of 48 and hangs around until the top (beginning) of 49.

Oh yeah, rassafrassin' good-for-nuthin demons not showing up... :mad:
 

OOC: Sorry about the turn-jump there... I guess I failed my Confusion SV.

The lightning bolt fizzles around Infinitus, frustrating Squawk. The bad luck seems to continue for good, as a light ray leaps from 115N40E and plows into the ground in front of Infinitus (natural 1).

Infinitus
[sblock]
You can see Hurrycane just fine thanks to True Seeing, though you can tell he's incorporeal.
[/sblock]

Evil's turn in the bottom of Round .. uhh... 48 Beta (previously known as Round 49).
 

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