Good 8, Evil 9 - Evil wins the Exhibition!

K-Pax's intention was to appear 20 feet away from the summoned demons, and I believe he accomplished that. I would suggest that George jump south of the blade barrier and he can send another spell K-Pax's way to replace his physical attack. But if you want to play that protection from evil is suppressed by any attack, that's fine, K-Pax will take his lumps.

K-Pax will take a full attack on Brian, then step to 115N40E.
 

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Hmm... well, I sure missed the (Su) part of the aura and thus how it should have blocked George.

(heh, reading back on the moves, I got a chuckle out of them... there's a consistent typo that has the demons attacking George rather than K-Pax)

So:
1) George should have been hedged out. We can unwind the damage and roll the blashphemy, that seems to work, then have George be south of the barrier if desired.

2) I can't see how making a touch attack on Brian wouldn't violate the terms of the protection-from-evil hedging. We all agree that the barrier is down for Brian, right?

3) The spirit of the prot-from-evil seems to be about making physical contact, so making a spell-attack via blade-barrier doesn't seem to qualify. I don't see how the invisibility applies - invisibility is an illusion, and that illusion is broken when you reveal that you're there by attacking. This abjuration of prot-from-evil seems different. However, I'm not real happy with that argument either, since that would lead to saying that pincushioning an enemy with a bow from behind an (su) magic circle would be just fine.


thoughts?
 

1. We can, but this retcon would hurt K-Pax more than the demons, I think, so I'd leave the choice of retcon/not retcon up to Gansk.

2. Brian the Nalfeshnee is not summoned and thus not hedged out no matter what.

3. Well, you're the DM on this, but I disagree that physical attacks are the spirit.
 


Greybar said:
On 3 - are you thinking it's more a spiritual-purity thing, like sanctuary? I guess I could buy that.
Well, for a 1st-level spell I don't think that it would be limited to melee attacks. Although 'attack' is defined in the glossary, I'd prefer to use the rules on invisibility and sanctuary as precedence. I can't imagine that those three spells would work differently. They all use the same terminology.

What are you gonna do about #1? :)
 

After reading the spell, I agree with Infiniti that any attack against a hedged out creature should allow the creature to not be hedged out. I think physical attacks were the spirit, as well as the letter, of the law in 1st edition, and I still have that in my head when thinking about protection from evil. I never even noticed the way the spell is written in 3.5 is different than previous editions, because I never took the effort to notice.
 

Okay, so this has gone wide enough of my original moderation and people's actions that perhaps a rewinding of time is best.

Let's jump back to the moderation step of the Top of 96 (post 517).

At that moment, K-Pax had teleported in and attempted to do the double-touch on Brian (unsuccessfully). Evil had given moves for each of the demons, which is where the "if George is hedged out, then he'll use a blasphemy" order first ran into my GMing mistake.

My thought is that I'll re-moderate Evil's move at the Top of 96 (i.e. all new rolls), with the new knowledge in mind. I think it's also fair that K-Pax, as a deva who has existed for either a very long time or eternity (depending on your cosmology) would be aware of what will and will not break his magic circle. I will go with the "any attack, as in sanctuary and invisibility" interpretation of magic circle for simplicity if nothing else.

I think that will be the fairest way to do this. Anything else seems to involve partial retcons that seem unsatisfying.

Sound good to everyone?
 



A Step backward in Time...

Top of 96:

OOC: Note that K-Pax at this time is still at his full 102 hp.

Positions:
K-Pax: 105n50e
Brian: 90n55e
John: Dispelled away
Paul: 60n65e
George: 70n60e
Ringo: 90n80e

George is feeling a little rambunctious and walks over to 90n45e and bites K-Pax. If George gets hedged out, he curses and uses a blasphemy instead.
George makes it to 75n50e and gets stopped. He curses with increasing vehemence until he utters a blasphemy so powerful it penetrates the Deva's SR (roll 30). K-Pax loses 10 Str (to 12), and is dazed for the next turn.

Brian will take a full attack with power attack +3.
Brian misses three times, best roll of 28.

Ringo will stay put at 90n80e and hit George K-Pax with an unholy blight.
Fails to penetrate SR, roll of 22.

Paul will walk over to 70n40e and hit George K-Pax with a blasphemy if George's was unsuccessful, or a chaos hammer if it wasn't.
Fails to penetrate SR, roll of 17.

Bottom of 96:
K-Pax is dazed and does nothing.

Top of 97 - Evil's turn!
 

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