Red Spire Press said:
Not sure why you're taking up an attitude with me,
I'm not. (I have found that, barring access to inflection of voice, for the most part people read into electronic conversations what they bring with them, so I generally try to assume the friendliest possible reading of anyone else's posts/emails.)
but that's exactly how it works out.
I suggest that your experience is not typical.
Dark Legacies also has a very high demon content, however, due to the circumstances of the setting, so that could cause the discrepancy between our findings.
I'm familiar with Dark Legacies (picked it up at GenCon, and it's beautiful...)
If I recall correctly, Dark Legacies also does not use Action Points.
So I can agree that, yes, running a low-magic (players) vs. high-magic (GM's demons) campaign, with no action points, will make things more difficult on the players.
I don't think it's fair to compare your playtest experience with Dark Legacies (a f40K fantasy world essentially set in the Eye of Terror) to the greater experience of low-magic campaigns, which includes many otherwise-unmodified D&D campaigns in which the players simply choose not to play clerics or wizards, and they manage to get along against core monsters.
PsiSeveredHead said:
A non-magical stone giant is still going to hurt a low-magic party worse than it will hurt a high-magic party.
At the risk of dabbling in generalities, can you define "hurt worse" and how the giant's abilities are enhanced by a lack of magic on the party's side? Lack of offense (the giant lives longer to deal its damage)? Defense (the giant hits more often)? What magic in particular would make the giant hurt less?
At any rate it seems to me that any enhancement of the giant's prowess simply reinforces the gritty, low-magic feel of the game. Unless low-magic characters are supposed to be as similarly unconcerned with a giant as a high-magic party ostensibly would be. If that's your goal, run Grim Tales with the "Action Points Refresh Each Session" variant-- low magic, HIGH (pulpy) action.
Wulf