Desdichado
Legend
It's been a long time since I read Beowulf, but I don't remember presuming that.shilsen said:Presumably that one was enchanted.
It's been a long time since I read Beowulf, but I don't remember presuming that.shilsen said:Presumably that one was enchanted.
molonel said:Of course players need to learn to run away once in a while. That's a given in gaming. But offering that as a complete substitution for retooling D&D to fit a low magic game is insufficient and irresponsible. There are plenty of things you just can't run away from, and if you're thrown into the shark pool with a ladder 90 feet away, and sharks that are immune to every weapon you wield and every spell you can cast, and the DM says, "Swim!" then that's silly.
In my opinion, having run low magic games and played in low magic games, d20/D&D 3.5 needs to be redesigned substantially above a certain level of play if you run a low magic game.
Wulf Ratbane said:This, plus my apparently rare and uncanny instinct for not throwing my PCs into tanks full of invincible sharks, leads to my dismissive statement that I've never had to change a monster.
GlassJaw said:Hey Wulf, you have any games/campaigns running in the North Prov area? If not, interested in starting one?
Have you been to Tactics Games in East Providence to look for gamers?
I may be persuaded to run a couple of quick demo sessions of Slavelords of Cydonia when it comes out.
Wulf Ratbane said:I am still wondering how your "sufficient" ruleset is supposed to address the challenge: The PCs cannot defeat the monster they are facing.
Wulf Ratbane said:Then you will be relieved to know that Grim Tales was significantly redesigned. One parameter of Grim Tales was to allow as much d20 compatibility as possible ... (etc. etc.) ... This, plus my apparently rare and uncanny instinct for not throwing my PCs into tanks full of invincible sharks, leads to my dismissive statement that I've never had to change a monster.
I'm willing to accept that "a blade triumphant, old-sword of Eotens, with edge of proof, warriors' heirloom, weapon unmatched, [...] as the giants had wrought it, ready and keen" is magical -- especially since no normal blade could harm Grendel, and this blade harmed Grendel's mother.molonel said:It does not say that the sword Beowulf used to defeat Grendel's dam was a magical one.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.