Redleg06 said:The topic was a good Drow SOCIETY.
My point was...
A) A "good" Drow SOCIETY defeats the purpose. It exists because once you have a good Drow society you can get about the business of playing Drow Rangers and Paladins with all the kewl Drow and said class benefits without having to actually deal with Drow society, which is what makes them Drow in the first place. (Their move into the basement of the world was a social change remember?)
B) If you added up all the "one-good-Drows" out there you could wipe out all of the evil Drow by sheer weight of numbers alone!
Clear as mud? Thought so....
(BTW "Drow are generally evil and chaotic in nature" is as close to a hard and fast rule as you can get in an RPG. Of course it does not HAVE to be evil, as long as you GM allows it. But then again a Paladin does not HAVE to be LG as long as your GM allows it. D&D is a fantasy world that does have inherently evil creatures. If we are going to ignore that fact, why not just ditch the whole alignment system period? Most other games (successful and otherwise) dont use alignment. Why should we?)
Dragongirl said:
Got im there oh dark master of critterdom!
Redleg06 said:No, he simply missed my point. Go back through this thread and add up all the folks who played the a "good Drow" and then add up all of the folks who played evil Drow.
Now according to many points made here, a "good" Drow is more rare / different / or more original than a run of the mill evil one and therefore more of a challenge to role-play.
This has actually nothing to do with my inital point, but as a branch of it, I will argue that there are so many good Drow (PCs that is) that in reality an evil Drow PC is probably more rare.
....
Which brings me back to my point that there are probably so many good Drow PCs that they are the rule rather than the exception.
Tsyr said:
That couldn't possibly have anything to do with the large number of DMs who discourage or flat-out don't allow Evil PCs would it, or the fact that an evil PC in a non-evil group is generaly a pain in the butt for all concerned?
[/B] Or that true "drowish evil" includes racisim out the bunghole, making a drow playing with non-drow all but impossible unless the drow is controlling the others as slaves? [/B]

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.