Dragongirl said:
Got im there oh dark master of critterdom!
No, he simply missed my point. Go back through this thread and add up all the folks who played the a "good Drow" and then add up all of the folks who played evil Drow.
Now according to many points made here, a "good" Drow is more rare / different / or more original than a run of the mill evil one and therefore more of a challenge to role-play.
This has actually nothing to do with my inital point, but as a branch of it, I will argue that there are
so many good Drow (PCs that is) that in reality an evil Drow PC is probably more rare.
Again this was never my point, but playing a Drow in strict hierarchical Drow society as described in Mr. Slavatores books (for instance) would strike me as much more difficult (particularly if your character is male) than what I consider the inevitable Good Drow wandering about on the surface for reasons only contained in a 2 page character background that only the player and
maybe the DM will ever read.
A sub-point to my point was that good Drow
societies were developed as a natural progression for people who wanted to play Rangers that had the nifty benefits of Drow without having to deal with the complexities of Drow society (which if run well could be a significant role-playing challenge.)
Now the idea of an evil elf ranger class was brought up. This blatantly violates the ranger character class, but hey since Drow PCs were not in the original PH you could just as validly make up a class that fits the society overall without braking with the concept of Drow, or even for that matter, Rangers. If one were to argue that like a fallen Jedi of another story, the Elves that went underground brought their fallen rangers with them, I could actually buy that. Of course some things would be changed, Underdark lore replacing Wilderness lore etc. to the point of haveing a new class that fills the ranger role in Drow society. Add to this that if properly tailred as mentioned, those Drow ranger skills would be of limited use on the surface and therefore would help avoid power-gaming, and not violate story continuity.
On the other hand if a Ranger becomes "not good" (talkin 1st Ed here) he looses his abilities, so that idea still might not have worked.
OK, I'm not really sure where I was going with that, but moving on...
For the record I NEVER said I don't like Drizzt. I actully Liked
Homeland and
Exile (did not care for
Sojourn and I may have the titles mixed up) but that had to do with the fact that Drow society was evil and Drizzt and Jarlaxl (sp?) were exceptions rather than the rule.
Which brings me back to my point that there are probably so many good Drow PCs that they are the rule rather than the exception.
(OBTW, Dragonlady, I was exaggerating to make a point. I dont actually think that there are so many good Drow on paper that they outnumber the theoretical evil Drows written into the setting.)
And my last "for the record". Ghoti, you called yourself a Drizzt wannabe. I just rolled with it. My point was (again exaggerating for effect) the numbers of "Drizzts" should be limited to just the one. As clearly stated in my first post.
Meanwhile I am going back to "Views From The Edge" where they issue memebrs a flak vest...
