Henry said:I have this really weird thought of the PC's, in the middle of an adventure, just being plucked from nowhere by a powerful variant of summon monster, deposited in the middle of a fight, being compelled to fight in a battle by a powerful evil wizard, possibly even dying, then instantly transported right back where they were, all wounds healed, and wondering what the hell just happened.
Well your evil Wizard has it under control for caster level rounds, after that it goes away.Particle_Man said:How bound are such good summoned creatures to obey these commands?
shilsen said:I'm going to get back to DM-ing in a couple weeks time, and I've been planning to implement the above concept for a long time.
This also sounds similar to the way they handled summon spells in those terrible Magic:TG books WotC put out round about 1994. Centaurs ripped from their home and thrust into a wizard's duel... Gosh those books were terrible...
That only matters if you're a cleric. Arcane casters are free to summon anything they want.diaglo said:the only description in the spell that may refute this use is:
but the rest of the spell says it attacks as you direct. so they may do it but they won't be happy.
Arravis said:Celestial creatures have Celestials friends...
Outer-planar creatures tend to be part of a chain of command, if a celestial is used for evil deeds, I'm certain he'll tell his boss, and if the offense is foul enough, he'll tell his boss, etc... then the offending caster will get a visit . So, as a DM, this kind of situation is fairly easy to resolve ... muhahaha!
nimisgod said:I'll pretend I didn't read that then... Too bad I'm playing a paladin.