Henry said:I have this really weird thought of the PC's, in the middle of an adventure, just being plucked from nowhere by a powerful variant of summon monster, deposited in the middle of a fight, being compelled to fight in a battle by a powerful evil wizard, possibly even dying, then instantly transported right back where they were, all wounds healed, and wondering what the hell just happened.![]()
Well your evil Wizard has it under control for caster level rounds, after that it goes away.Particle_Man said:How bound are such good summoned creatures to obey these commands?
shilsen said:I'm going to get back to DM-ing in a couple weeks time, and I've been planning to implement the above concept for a long time.
This also sounds similar to the way they handled summon spells in those terrible Magic:TG books WotC put out round about 1994. Centaurs ripped from their home and thrust into a wizard's duel... Gosh those books were terrible...
That only matters if you're a cleric. Arcane casters are free to summon anything they want.diaglo said:the only description in the spell that may refute this use is:
but the rest of the spell says it attacks as you direct. so they may do it but they won't be happy.![]()
Arravis said:Celestial creatures have Celestials friends...
Outer-planar creatures tend to be part of a chain of command, if a celestial is used for evil deeds, I'm certain he'll tell his boss, and if the offense is foul enough, he'll tell his boss, etc... then the offending caster will get a visit . So, as a DM, this kind of situation is fairly easy to resolve ... muhahaha!
nimisgod said:I'll pretend I didn't read that then... Too bad I'm playing a paladin.![]()