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[GP] A Game of Politics


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Deciding to conserve his spells for more urgent situations than dealing with a laughing hydra, Seguith instead draws his bow and an arrow, and in a fluid motion, sends an arrow whizzing towards the beast's body.

Attack: Longbow +6, 1d8+1 damage.
 


Seeing the damage caused by his initial attack Julius can't help but smile, his smile soon vanishes when he sees the wounds of the Hydra begin to close.

"Damnation, what does it take to kills this thing" seeing no other alternative Julius continues to hack at the Hydra.

Att:+9 (+6 base, +4 prone, +1 bless, +1 inspiration, -3 Power Attack)
Dmg: 1d8+10 (+3 twohanded str, +6 power attack, +1 inspiration)
AC: 18
 

There we go again!

OOC:
[sblock]
Hydra fast healing: 18.

Sequith - 16 - Miss (rolled: 16 -4(prone) -4(ranged into melee) +6 +1(bless)
Anguis - 16 - Miss (Rolled: 3 +5 -4 (prone) -4 (ranged into melee)
Liem - 14 - Miss (Rolled: 4 +2(flanking) +1(bless) +6(Attack) +4(prone).
Alessa - 10 - Inspire Courage
Spiderswarm - 10 - 5 dmg
Julius - 10 - Hit, 18 dmg!
Eimhin - 7 - Hit, 5 dmg (flanking attack included)
Sarrom - 5 - More hippogriffs!
Hippogriffs - 5 - 4 claws and two beaks... :eek: 3 claws hit, 1 bite, 3d4+1d8+15+3 = 28 dmg (from now on, everybody is flanking the hydra)
Hydra - 4 - Prone.

Spoiler with totals damage done:
[sblock]
Round 1: 7 Dmg
Round 2: 41 Dmg
Round 3: 56 Dmg
[/sblock][/sblock]

IC:

Seeing the hydra laughing and not posing a threat, everybody becomes heroes and charges forward, meanwhile, spiders, hippogriffs and more hippogriffs are appearing everywhere you see. The air fills with the incantation of magic words, beautiful sung songs and terryfing battle cries. But all of you still hear the Hydra, laughing as a rusty iron tower that comes crashing down.

The Hydra bleeds from multiple wounds and while they are closing, they er not closing fast enough!!!
 

Seeing that the battle goes well Alissa decides to stay out of the melee, to avoid getting blood on her clothes. Instead she continues singing while readying an action to cast Hideous Laughter again if the Hydra appears to regain his composure.

ooc: I think she can both keep up her bardsong and ready a standard action, but I'm not sure. If she can't ready the action she'll just keep singing.
Also, don't forget that the Spiderswarm has poison. Prett weak poison, but still.
 

I cast speak with animals and move to the back of the coach to free my animals. (stupid nobles who don`t like rats.) And i tell them to go looking for a gnome and then report back. (please note the rat has scent.)
 

Nephtys said:
ooc: I think she can both keep up her bardsong and ready a standard action, but I'm not sure. If she can't ready the action she'll just keep singing.
Also, don't forget that the Spiderswarm has poison. Prett weak poison, but still.

She can ready it. And I'm remeberring your poison, don't worry. It'ws just highly unlikely teh hydra will even notice!
 



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