Greedy player, what should we do?

ParagonofVirtue said:
No, I asked for suggestions not in-game mechanics.
Okay. Fine. This still doesn't explain to me why you won't provide this very important piece of information.
Anyway, a lot of good replys have come up mixed in with all the "kick him out", "audit him" etc remarks, and I really appreciate it.
Well, that's great. But I question whether they will have any long term benefit unless they address how a player could consciously and intentionally ruin other people's fun. If you could explain how he justifies that in your conversations with him, I think we could offer a higher quality of advice.
 

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fusangite said:
Okay. Fine. This still doesn't explain to me why you won't provide this very important piece of information.Well, that's great. But I question whether they will have any long term benefit unless they address how a player could consciously and intentionally ruin other people's fun. If you could explain how he justifies that in your conversations with him, I think we could offer a higher quality of advice.

Well, I can't really explain another guys thoughts and so on. I have however pointed this thread out for him, and he will join it if he feels up for it.

It is not intentional that he does this as far as I can tell, he just kinda "slips" into it most of the time.
 

If it is ruining the game for him and is not fun maybe have him take a break for a bit, or switch to something that doesn't focus so much wealth and equipment. SWd20 of M&M or something.


The Seraph of Earth and Stone
 

Put an electric wire on his fingertips, and whenever someone thinks he's beeing greedy, they can hit a button to give him a "slight" electric shock! :D
 

I think VOP is a good option here. No not every PC he plays can be a VOP monk but it will be a good chance to play once in that different mind set once and have a chance to not focus on the money.

In our group we divide things evenly except for quest items (usually artefacts) healing stuff, and general group utility which go to the general group used by appropriate characters, and not counted for reward splitting. A miracle scroll would fit into that category as a get out of jail free card, so would a wish.

As a VOP character he will have a roleplay reason not to worry about the accounting and can in character try to let it go a bit.

Exalted doesn't have to be LG I believe. A druid VOP shifter type PC is pretty powerful as well and does not need to be LG.

If it is too much roleplay goodness still then take away the good aspects and just let it be a magic vow sort of like Geases in Shadowrun. The good flavor of that is not the key usefulness here for your situation, the vow part is. And letting him play what he wants while giving up wealth would be a positive net thing.

My brother is playing a NG VOP druid and having a blast with the roleplay stuff, particularly when he turns over his share of the loot to widows and orphans while the more mercenary PCs grind their teeth. According to him it changed the way he approached the game in a fun way.
 


AuraSeer said:
This is not something you can fix. Really.

You have three choices: live with it, stop playing with him, or ask him to get therapy-- and I'm not being facetious about that. Since the player knows he is causing problems, but is incapable of changing his behavior, there's no way you can force him to change. Maybe he has a real life phobia about being bankrupt, maybe he's got a mild case of OCD, who knows. Whatever it is, if he cannot change his behavior by wanting to, there is absolutely no way you can force that to happen.

On the other hand, if he's capable of change but unwilling to shape up, that means he's just being a jerk. Jerks don't require therapy, as they can often be cured by high-velocity application of an ordinary masonry brick. (Okay, now I'm being facetious. Slightly.
Yeah, I totally agree with this. Once the person admits that he/she has a problem but keeps doing it ("slipping into it" as the OP just said), I don't think there are many "suggestions" that are going to work very well...
ParagonofVirtue said:
So, anyone else have this problem,
Certainly not. I've never encountered a situation where a person knows he/she has a problem but keeps doing it anyways.

Maybe constant reminders every time he "slips into it"?
 

Give into him. Let him sell the scroll. Give him his way and then when the times comes they need it and they all die becasue he demanded they sold it, give him abig told you so.

Not very helpful but there really are not many options that will bein this case. He's ruining the game, he knows this yet he keeps doing it. Why? Solve that and you'll solve your problem.
 

What arnwyn said.

If the guy doesn't realize he's being a jerk at the time but does in hindsight, obviously the thing to do is have the other players remind him, at the time, that he is being a jerk. If he's a basically rational guy who feels bad that his character's regular sociopathic actions are hurting the game dynamic, the thing to do is to remind him of this when his actions become problematic. If he does really realize it and want to change, what is needed are frank out of character conversations the next time he attempts to steal from PCs.
 

ParagonofVirtue said:
Guys, I appreciate the replys but they are not very helpful.

Try reading the initial post again, we are all aware of the problem, so punishing him is not a good idea, and neither is "change the campaign", because everyone likes our style of play.

Anyway, I was looking for similar experiences, not different situations entirely.

I would kick his ass to the curb. "Go find a new gaming circle".

That is guaranteed to solve your problem, no matter what.

(and yes - if you give away magic like this and then allow it to be sold, you are contributing to the problem.)
 

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