nakia said:
The doctor and Malouz have been gone for over a day. They could be dead or worse, which helps our chance of bluffing them considerably.
Unless I lost track, not quite a day, yet.
You guys were at the archway yesterday evening. You came back and retired here, ate, slept, tried to concoct poison. Dr. Parthenis (you assume) worked through the night.
The next morning Brigitta botched another batch, you had breakfast, but had to scrounge for lunch. It's getting on into the afternoon of the second day but it's not yet been quite 24 hours since the (apparently underwhelming) spectacle of the archway blazing with blue light was set before you.
Last chance for anyone to update before I update based on your current plan of marching down and demanding to see the Doctor. If that is the plan, anybody who is doing any talking should pretty much just hit me with a Diplomacy or Bluff check as the signal for me to update.
By the way, I mentioned above briefly how I handle cooperative skill checks. I do this for any kind of skill check where everyone is attempting essentially the same task. You all roll. I take the highest result and add +2 (as Aid Another) for anyone else who gets at least DC10.
The same kind of process would apply if two or three guys are making STR checks to force a door, etc.
In this particular instance (talking your way past the guards) I might impose a penalty for "bad check results" if too many of you pitch in at once-- overwhelming force does have its limits when we're talking blather.
Ok-- back to you guys...