What was the rule? I use A5E's group checks, needs more than half of the group to succeed. Sort of skill-challenge-lite.
Same for default 14 5e.What was the rule? I use A5E's group checks, needs more than half of the group to succeed. Sort of skill-challenge-lite.
If you beat 15, you become de facto invisible as long as you try not to be seen.
This seems to be RAI, yes.I guess for me whether a single failure matters will depend on context. Stealth and otherwise.
As long as you are not found. Invisible is just a condition.And it is very easy to not to be seen, given that you now are invisible!
Well, you obviously cannot find invisible things by sight! If you could, it would make the invisibility spell rather pointless.As long as you are not found. Invisible is just a condition.
Remember the most important DMG rule:
Use good faith interpretations of the rules.
I think you can figure that out. I assume you are willully misinterpreting the rules at this point.Well, you obviously cannot find invisible things by sight! If you could, it would make the invisibility spell rather pointless.
Ok. Maybe I assumed wrong.I genuinely do not know what it would be here, besides assuming that authors forgot to put some rules in the game.
So their exemplar from 2014 would no longer work as failing an individual survival check to avoid swamp hazards would presumably have consequences of that individual not avoiding the hazards.They tell us that group checks aren't the right tool to resolve situations where a single failed check would have consequences.