pukunui
Legend
Hi all,
My group is expanding to 7 players. While everyone is all for it, I'm a little bit concerned about being able to manage a group so large. I personally prefer more intimate groups for social gatherings, but I'm willing to give this large group a go.
Obviously we'll need to be more on the ball during combat. I currently have a table rule that indicates that if you're not ready to go "within a reasonable amount of time", then your PC will automatically delay until you are ready. My players all agree that I'll have to actually start enforcing this rule and that I should set the time limit at 30 seconds (I guess I'll need to start bringing a stop watch).
That's all well and good but does anyone have any other suggestions for managing a large group? I'm not just looking for ways to improve time management but also ways to make sure that no one gets lost in the crowd. I want to make sure that I'll be able to continue to give everyone the attention they need. It's going to get quite hectic at times, I'm sure.
Hopefully it'll be more fun than not, though. Everyone seems pretty positive about it, which is good. The new players are not new to RPGs, or even D&D, but they are new to 4th Edition -- but then, who isn't? It's still early days for all of us ...
Thanks in advance.
Cheers,
Jonathan
p.s. I've cross-posted this on the WotC forums.
My group is expanding to 7 players. While everyone is all for it, I'm a little bit concerned about being able to manage a group so large. I personally prefer more intimate groups for social gatherings, but I'm willing to give this large group a go.
Obviously we'll need to be more on the ball during combat. I currently have a table rule that indicates that if you're not ready to go "within a reasonable amount of time", then your PC will automatically delay until you are ready. My players all agree that I'll have to actually start enforcing this rule and that I should set the time limit at 30 seconds (I guess I'll need to start bringing a stop watch).
That's all well and good but does anyone have any other suggestions for managing a large group? I'm not just looking for ways to improve time management but also ways to make sure that no one gets lost in the crowd. I want to make sure that I'll be able to continue to give everyone the attention they need. It's going to get quite hectic at times, I'm sure.
Hopefully it'll be more fun than not, though. Everyone seems pretty positive about it, which is good. The new players are not new to RPGs, or even D&D, but they are new to 4th Edition -- but then, who isn't? It's still early days for all of us ...
Thanks in advance.
Cheers,
Jonathan
p.s. I've cross-posted this on the WotC forums.