Bupp
Adventurer
This inspired me. In some hypothetical future game, I will make each player roll one ability score until we have six. This will be the array all PCs will be using for that campaign. They will forever blame the player who rolled that 6, setting them up against each other from the very start. Divide and conquer!
(No, I'm not entirely serious.)
I've actually done this. I had 3 players, so each rolled two ability scores. This was the groups array that they could assign. Luckily, no 6 was rolled!