Lolz - I needed that, thanks.<SNIP>
Oh and the term "Caucasian" really annoys me. I'm not from the Caucasus area, I'm German, for the sake of all pantheons<SNIP>
Probably, maybe, no???That would mean if either we get more black characters representing any culture or any color of skin representing African culture more people of African descent would feel represented.
From discussions I've had on the matter, I've come to understand that the tonal quality of the skin isn't the only issue, and maybe not even the central one. The skin color, to us, still implies a great deal about cultural background, and that is also important. Especially in a game where we usually idealize race to be equivalent to culture.
Caucasian as used to refer to 'white people' is a U.S. only thing. Elsewhere it doesn't have much anything to do with skin tone....but since the "first" white body was found in that region the scientists named it as such..
Blacks in Gaming - I'm for it!
And speaking of which Danny, are you coming to GenCon this year? You have to take a vacation sometime dude.![]()
Yep...and as long as setting designers stick to a quasi-European paradigm as their starting point, it's going to be a problem.
And the thing is, I think this is going to be the default for most commercial settings, simply because most people work from their own experiences & preconceptions.
You make it sound like a casual disregard on the part of the writer. I think it is a bit more than that.
Not true actually - While the term classifies as white person for most official documents in the US. (though in Federal documents it is slowly changing to a choice of White Hispanic or White non-Hispanic.)Caucasian as used to refer to 'white people' is a U.S. only thing. Elsewhere it doesn't have much anything to do with skin tone.