Li Shenron
Legend
I pointed out the problems with guidance during the playtest. I'm disappointed that it wasn't changed. It really gets old to hear a player say "I cast guidance" a bazillion times each session, prior to almost every single out-of-combat roll that's ever made. I eventually got to the point where I just said "you don't even need to tell me you cast guidance, just add the 1d4." I like at-will cantrips for the most part, but this one is just ridiculous, and is cast at least 10 times as often as any other cantrip is, in my experience.
Ditto. This was one of the few negative feedbacks I wrote every time to WotC..
I am glad that apparently lots of gaming groups don't have any problems with this, but I also suspect that either they don't have nearly as many out-of-combat ability/skill checks as we usually do, or their players aren't paying attention and using Guidance every time they could.
At least, the bonus is minor, but I would have preferred Guidance granting a larger bonus (or lingering for the whole duration, applying to all checks of a certain type) but then be a full 1st-level spell.