5E [GUIDE] Celestial Link Evoking Radiance Into Creation - CLERIC guide

mellored

Explorer
Quick question. As indicated by the guide, Disciple of Life do increase the healing of each goodberry, but how does blessed healer synergy with goodberry? Will each berry your allies take, heal you for hit points too?
No.

It's only when you "cast" a spell that you regain hit points.

A melee support clerics has as of SCAG, got a lot better thanks to BB and GFB.
I rated those spells blue at the top. That said, you still need to jump though some hoops to get it.

Though i forgot to upgrade high elf. That free cantrip is now pretty good.

All its features is good, none of it is great, and none of it is bad
I agree. Nothing standout about them, nothing bad about them. Which makes it black.

But with the channel divinity only healing to 1/2, and all cleric spells, it just doesn't add up to too much. You can have too much healing.

Secondly; I dont get why Trickery domain is ranked sky blue? Its Channel Divinity seems to just be ok, if you can actually deceive your enemies. It takes a whole action to get out and going, lasts a minute, and it even requires your concentration to keep up.
It allows you to attack a room away, get advantage, and do all sorts of other trickery things.

One strike at the duplicate and the enemy knows, right? Guess this is very DM dependent.
...
From my perspective it is black if you can deceive monsters, and purple/red if you cant. Either way, I cannot see how this is sky blue.
True.

I'm probably basing it too much on my DM, rather then what some other DM's might rule. I rarely had a straight up fight with trickery, at least not without sending my illusion in ahead of me and twisting the battle to my advantage before it began, or at very least getting an extra 120' on my spells.

It also doesn't do much if the barbarian rushes in to battle. You need a patient party.

I will change it to skyblue / purple, depending on the DM / party.

As for death domain. Is it really Sky Blue? Yes it does have a great Channel Divinity, but reaper and Divine Strike kinda competes with each other. I prefer a bit more focus. Until level 17, it doesn't have that much going for it, beyond channel divinity. And what it does have going for it at level 17, is double vampiric touch. Am I missing something. This domain does not seem sky blue to me.
CD is great. You can't waste it, and it doesn't take an action. And channel divinities are a major feature of the sub-class.
Reaper is great, even at low levels chill touch at 120' with 1d8 against 2 (9 damage) target's. 2d8*2 (18) damage at level 5. That's almost on par with most weapon users (1d8+3 = 7.5), at least against groups.
Spells are all good.
Divine strike... not good, no. But adding potent cantrip would be too much with reaper.
 
So my Wizard died, but he may come back later as a Death Cleric. This is my idea


High Elf Death Cleric 8/Divination Wizard 4

Stats: Str 8 Dex 16 Con 14 Int 13 Wis 18 Cha 10

Feat:Magic Initiate(Druid) Faerie Fire,Shillelagh

Its a little all over the place but still. Wiz gives me a familiar, and some great defense in Shield/Blur. I might not need Shillelagh, but its nice. Plus fairie fire+skeletons is awesome.
 

mellored

Explorer
So my Wizard died, but he may come back later as a Death Cleric. This is my idea


High Elf Death Cleric 8/Divination Wizard 4

Stats: Str 8 Dex 16 Con 14 Int 13 Wis 18 Cha 10

Feat:Magic Initiate(Druid) Faerie Fire,Shillelagh

Its a little all over the place but still. Wiz gives me a familiar, and some great defense in Shield/Blur. I might not need Shillelagh, but its nice. Plus fairie fire+skeletons is awesome.
Seems fine.

Though remember that fairie fire is based off Int. So it's easier to dodge. Though it can still be worth it against the right enemy.
 
What does everyone think about a Death Cleric X/Necromancer 2? Seems obvious at first but Grim Harvest is a good ability for anyone using attack spells. Spiritual weapon and Vampiric touch trigger it (the latter for x3 health). Plus you have inflict wounds, so really the cleric has better Necrotic options than the Wizard, single target at least. I'm looking for good multiclass synergies for Death and this one really jumps out. Good enough that its worth 2-3 levels? Better than Divination or a fighter dip?
 

mellored

Explorer
What does everyone think about a Death Cleric X/Necromancer 2? Seems obvious at first but Grim Harvest is a good ability for anyone using attack spells. Spiritual weapon and Vampiric touch trigger it (the latter for x3 health). Plus you have inflict wounds, so really the cleric has better Necrotic options than the Wizard, single target at least. I'm looking for good multiclass synergies for Death and this one really jumps out. Good enough that its worth 2-3 levels? Better than Divination or a fighter dip?
It works if your looking for a tanky/gish. You definitely want warcaster for some stickiness and to make sure you don't lose concentration on vampiric touch. Otherwise monsters can just pass by you and your self-heal does nothing. Probably want to grab shield as well, but take some damage first so you can heal.

Divination would be better combo'd with control spells like command.
 

gyor

Hero
VGTM races that are good for Clerics

Aasimar (especially Protector, but all of them are good for Clerics).

Lizardfolk get both con and wisdom boost and a cool bite attack.

Kenku has desent stats for a dex/wis based Cleric, but otherwise has nothing to offer, except maybe to a forge domain cleric.

Bugbears make for an interesting Trickster Cleric.

Hobgoblin is okay for clerics.

Tabaxi claws make a desent fall back weapon for clerics that mostly cast spells in combat, and they offer skills, climbing and bursts of speed to Trickster Clerics.

Tritons make good Tempest Clerics, although Charisma will be more important then usual.
 

FullCaster

Visitor
Good catch.
Added.
When you say that Toll the Dead is the best option, do you mean it is the best pick for the Reaper feature or do you mean it is the best to use with the Reaper feature? If you mean it is the best pick then I would have to completely disagree. Toll the Dead is already on the Cleric cantrip list and since the list is very small you will probably end up picking up Toll the Dead anyways. By picking Toll the Dead you will miss out on the chance of picking Chill Touch. In certain situations Chill Touch can be better than Toll the Dead since it has double the range and it targets AC instead of Wisdom. In case your enemy has high wisdom then Chill Touch might be the better choice.
 

mellored

Explorer
When you say that Toll the Dead is the best option, do you mean it is the best pick for the Reaper feature or do you mean it is the best to use with the Reaper feature? If you mean it is the best pick then I would have to completely disagree. Toll the Dead is already on the Cleric cantrip list and since the list is very small you will probably end up picking up Toll the Dead anyways. By picking Toll the Dead you will miss out on the chance of picking Chill Touch. In certain situations Chill Touch can be better than Toll the Dead since it has double the range and it targets AC instead of Wisdom. In case your enemy has high wisdom then Chill Touch might be the better choice.
Good point about the range. I forgot to look at that.

Clarified.
 

FullCaster

Visitor
This has probably been pointed out already and this is probably meaningless since Spare the Dying is already rated red, but there is an item called Healer's kit and it gives you 10 charges of Spare the Dying for 5 gold pieces.
 

Leatherhead

Possibly a Idiot.
So, Word of radiance?

I know most people aren't as enamored with it as they are with Toll the dead, due to requiring a Constitution save. But it's still a smart PBAOE that doesn't require somatic components and deals radiant damage, which should at least make it OK as a backup against hordes of minions or rogue-like enemies.
 

smbakeresq

Explorer
This has probably been pointed out already and this is probably meaningless since Spare the Dying is already rated red, but there is an item called Healer's kit and it gives you 10 charges of Spare the Dying for 5 gold pieces.
1. Yes.
2. Healer is a feat someone should take.
3. Use medicine skill with healer feat instead of the standard + 4 for the feat. Makes skills count for more.

However I do not allow rogues bonus action use of a kit. I don’t think that’s a proper use of interact with an object. I just don’t see heroic figures running around slapping instant heal bandages on people.


Sent from my iPhone using EN World mobile app
 

Gavin O.

Visitor
The Zeal domain from Plane Shift Amonkhet looks really solid. Fireball + Consuming Fervor is 48 damage AOE and a solid 24 even if they make their save. They also get access to some strong domain spells in Haste, Freedom of Movement, and the aforementioned Fireball.
 
Soon my Wood Elf pyromaniac Light Cleric will reach level 4. Currently his stats are
Str 8
Dex 16
Con 14
Int 8
Wis 16
Cha 12*
[background: Outlander]

I'm playing inside AL (Tomb of Annihilation), and I have a doubt. For flavor reason I want him to be a wood elf (pyromanic WOOD elves are too beautiful to relinquish them) and I like his intelligence to be low and his Charisma to be no less than 10.
So I can move two points from Charisma to Dexterity (making it 17) or to Constitution (making it 15).

Currently I have a light armor (and a shield), so I have no problems for dexterity derived AC (which is 15/[shield]17 now).

What is the best choice, assuming that I'll reach level 4?

- leaving the stats as they are and giving +2 to Dexterity or Constitution (or even Wisdom, but I'd prefer dex or con)
- Con 15 + Resilient (or other talent) on Con
- Dex 17 + Resilient (or other talent, maybe even the elf specific one, Elven Accuracy, from Xanathar) on Dex
- Con 15, +1 to Con and Dex and a resilient on Dexterity at level 8
- Dex 17, +1 to Con and Dex and resilient on Con at level 8
- something else that my noob mind cannot think about.

Are they all good choices or there is someone that is worst from the others, maybe even considering that we are playing ToA?

Any multiclassing advice?

Thanks in advance

EDIT - mistake: I had written Wisdom 18 instead of 16
 
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