No.Quick question. As indicated by the guide, Disciple of Life do increase the healing of each goodberry, but how does blessed healer synergy with goodberry? Will each berry your allies take, heal you for hit points too?
It's only when you "cast" a spell that you regain hit points.
I rated those spells blue at the top. That said, you still need to jump though some hoops to get it.A melee support clerics has as of SCAG, got a lot better thanks to BB and GFB.
Though i forgot to upgrade high elf. That free cantrip is now pretty good.
I agree. Nothing standout about them, nothing bad about them. Which makes it black.All its features is good, none of it is great, and none of it is bad
But with the channel divinity only healing to 1/2, and all cleric spells, it just doesn't add up to too much. You can have too much healing.
It allows you to attack a room away, get advantage, and do all sorts of other trickery things.Secondly; I dont get why Trickery domain is ranked sky blue? Its Channel Divinity seems to just be ok, if you can actually deceive your enemies. It takes a whole action to get out and going, lasts a minute, and it even requires your concentration to keep up.
True.One strike at the duplicate and the enemy knows, right? Guess this is very DM dependent.
From my perspective it is black if you can deceive monsters, and purple/red if you cant. Either way, I cannot see how this is sky blue.
I'm probably basing it too much on my DM, rather then what some other DM's might rule. I rarely had a straight up fight with trickery, at least not without sending my illusion in ahead of me and twisting the battle to my advantage before it began, or at very least getting an extra 120' on my spells.
It also doesn't do much if the barbarian rushes in to battle. You need a patient party.
I will change it to skyblue / purple, depending on the DM / party.
CD is great. You can't waste it, and it doesn't take an action. And channel divinities are a major feature of the sub-class.As for death domain. Is it really Sky Blue? Yes it does have a great Channel Divinity, but reaper and Divine Strike kinda competes with each other. I prefer a bit more focus. Until level 17, it doesn't have that much going for it, beyond channel divinity. And what it does have going for it at level 17, is double vampiric touch. Am I missing something. This domain does not seem sky blue to me.
Reaper is great, even at low levels chill touch at 120' with 1d8 against 2 (9 damage) target's. 2d8*2 (18) damage at level 5. That's almost on par with most weapon users (1d8+3 = 7.5), at least against groups.
Spells are all good.
Divine strike... not good, no. But adding potent cantrip would be too much with reaper.