Immoralkickass
Adventurer
Its a pretty complete list, but I'm gonna disagree strongly on Aid, Bless, and Enlarge/Reduce.
Bless is a top tier spell for the sole reason that if the caster is one of the targets, it can help save itself for Concentration checks. Bonuses to saves and attacks are hard to come by and always good. You're absolutely crazy for knocking this spell. The only sad thing is the 3 target limit, which you didn't even mention. But it can be upcast at least.
Aid is good, can't argue with extra HPs. More HP is more HP. No concentration too. Its not S tier, but its good.
Enlarge/Reduce. It has utility for out of combat purpose, and no spell or tool can do what it does. If it was Enlarge and Reduce was split into separate spells, then yes they would be underpowered.
Also, how did FLAME BLADE not make it in?
Bless is a top tier spell for the sole reason that if the caster is one of the targets, it can help save itself for Concentration checks. Bonuses to saves and attacks are hard to come by and always good. You're absolutely crazy for knocking this spell. The only sad thing is the 3 target limit, which you didn't even mention. But it can be upcast at least.
Aid is good, can't argue with extra HPs. More HP is more HP. No concentration too. Its not S tier, but its good.
Enlarge/Reduce. It has utility for out of combat purpose, and no spell or tool can do what it does. If it was Enlarge and Reduce was split into separate spells, then yes they would be underpowered.
Also, how did FLAME BLADE not make it in?