Guidelines for Creating New Feats

Esteban

Explorer
I’m creating some feats and wanted to know if there were known guidelines for doing this. In other words, are there limits to how many skill bonuses a feat should provide? If a feat provides a skill bonus is there a limit on how big a skill bonus should be? How high should an AC bonus be when provided by a feat? How high should an offensive bonus be?

I’ve seen feats that seem overpowered; I’ve also seen feats that are basically worthless. Creating a feat that comes down somewhere in the middle seems to be something of an art form. Any hints or suggestions on creating balanced feats would be greatly appreciated.

Thanks
 

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Esteban said:
I’m creating some feats and wanted to know if there were known guidelines for doing this. In other words, are there limits to how many skill bonuses a feat should provide? If a feat provides a skill bonus is there a limit on how big a skill bonus should be? How high should an AC bonus be when provided by a feat? How high should an offensive bonus be?

I’ve seen feats that seem overpowered; I’ve also seen feats that are basically worthless. Creating a feat that comes down somewhere in the middle seems to be something of an art form. Any hints or suggestions on creating balanced feats would be greatly appreciated.

Thanks

In general feats that require ability scores should require an odd ability score (i.e. Dex 13, Str 15). It's one of the few ways an odd score can be clearly better than the next lowest even score.
 

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