Edena_of_Neith
First Post
Lady Gwendilyn, Bladesinger of Varnaith
- Type: medium humanoid (elf, grey elf subtype)
- Description: 4 feet 10 inches, 70 pounds, frail beauty, long raven dark hair, grey eyes, milky skin
- Character level 9, class level swashbuckler 3rd / wizard 2nd / elven paragon 3rd / bladesinger 1st, alignment neutral good
- Abilities: strength 11, dexterity 15, constitution 10, intelligence 24, wisdom 15, charisma 17
- Base saves: Fort +4, Ref +6, Will +7
- Adjusted saves: Fort +1, Ref +9, Will +9 (enchantment/charm +4)
- Hit dice (hit points) : 10-1 and 2d10-2 and 2d4-2 and 3d8-3 and 1d8-1 (36 hit points)
- Armor class: 12, touch 12, flat footed 10 (+1 dodge where applicable)
- Initiative: +6 (+2 dex, improved initiative +4)
- Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet
- BAB/grapple: +6/+1 and +6/+1
- Attacks: rapier melee +8/+3 (1d6+7, 18-20/x2), kukri melee +8/+3 (1d4+7, 18-20/x2), shortbow ranged +8/+3 (1d6, 20/x3, 60 ft), darts ranged +8/+3 (1d6, 20/x2, 20 ft)
- Special attacks: spells, bladesong style
- Special qualities: bladesong style (ex), weapon finesse (ex), grace +1 (ex), insightful strike (ex), spells, summon familiar, elfsight (ex), resist enchantments (ex), weapon focus (ex), ability boost (ex), elf traits (+2 int, -2 con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard)
- Primary skills: balance +7 (5 ranks, dex +2), bluff +8 (5 ranks, cha +3), climb +3 (3 ranks, str +0), concentration +13 (13 ranks, con +0), craft +9 (2 ranks, int +7), diplomacy +6 (3 ranks, cha +3), escape artist +7 (5 ranks, dex +2), hide +7 (5 ranks, dex +2), jump +3 (3 ranks, str +0), knowledge - arcana +13 (5 ranks, int +7), knowledge - architecture and engineering/dungeoneering/geography/history/local/nature/nobility and royalty/religion/the planes/all others +7 (0 ranks, joat, int +7), listen +9 (5 ranks, wis +2, racial +2), move silently +7 (5 ranks, dex +2), perform - dancer +5 (2 ranks, cha +3), perform - singer +5 (2 ranks, cha +3), sense motive +7 (5 ranks, wis +2), spellcraft +16 (9 ranks, int +7), spot +11 (5 ranks, wis +2, racial +4), swim +2 (2 ranks, str +0), tumble +8 (6 ranks, dex +2), use rope +4 (2 ranks, dex +2), use magic device +2 (0 ranks, joat, cha +2)
- Untrained skills: appraise +7 (0 ranks, int +7), decipher script +7 (0 ranks, joat, int +7), disable device +7 (0 ranks, joat, int +7), disguise +3 (0 ranks, cha +3), forgery +7 (0 ranks, int +7), gather information +3 (0 ranks, cha +3), handle animal +3 (0 ranks, joat, cha +3), heal +2 (0 ranks, wis +2), intimidate +3 (0 ranks, cha +3), open lock +2 (0 ranks, joat, cha +2), perform - other +3 (0 ranks, cha +3), profession - all +2 (0 ranks, joat, wis +2), ride +2 (0 ranks, dex +2), search +11 (0 ranks, int +7, racial +4), sleight of hand +2 (0 ranks, joat, dex +2), speak lanuage +0 (0 ranks, joat), survival +0 (0 ranks, wis +2)
- Feats: combat expertise (1st), dodge (1st), improved initiative (1st), combat casting (3rd), jack of all trades (6th), improved combat expertise (9th), weapon finesse - rapier (swashbuckler 1st), scribe scroll (wizard 1st), weapon focus - rapier (paragon 2nd)
- Drawbacks: frail, vulnerable
- Spells per day:
0 level: 4 (4 base)
1st level: 5 (3 base, int +2)
2nd level: 4 (2 base, int +2)
3rd level: 4 (2 base, int +2)
- Spells memorized:
0 level: resistance, daze, disrupt undeadx2
1st level: expeditious retreat, mage armor, protection from evil, shield, true strike
2nd level: fox's cunning, invisibility, protection from arrows, bull's strength
3rd level: displacement, haste, hold person
- Spell casting level: 5th (2 levels wizard, 2 levels elven paragon, 1 level bladesinger)
- Spells known:
0 level: all PHB spells
1st level: expeditious retreat, mage armor, shield, true strike
2nd level: fox's cunning, invisibility, protection from arrows
3rd level: displacement, haste, hold person
- Items: rapier, kukri, short bow, 10 darts, spellbook
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There!
- Type: medium humanoid (elf, grey elf subtype)
- Description: 4 feet 10 inches, 70 pounds, frail beauty, long raven dark hair, grey eyes, milky skin
- Character level 9, class level swashbuckler 3rd / wizard 2nd / elven paragon 3rd / bladesinger 1st, alignment neutral good
- Abilities: strength 11, dexterity 15, constitution 10, intelligence 24, wisdom 15, charisma 17
- Base saves: Fort +4, Ref +6, Will +7
- Adjusted saves: Fort +1, Ref +9, Will +9 (enchantment/charm +4)
- Hit dice (hit points) : 10-1 and 2d10-2 and 2d4-2 and 3d8-3 and 1d8-1 (36 hit points)
- Armor class: 12, touch 12, flat footed 10 (+1 dodge where applicable)
- Initiative: +6 (+2 dex, improved initiative +4)
- Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet
- BAB/grapple: +6/+1 and +6/+1
- Attacks: rapier melee +8/+3 (1d6+7, 18-20/x2), kukri melee +8/+3 (1d4+7, 18-20/x2), shortbow ranged +8/+3 (1d6, 20/x3, 60 ft), darts ranged +8/+3 (1d6, 20/x2, 20 ft)
- Special attacks: spells, bladesong style
- Special qualities: bladesong style (ex), weapon finesse (ex), grace +1 (ex), insightful strike (ex), spells, summon familiar, elfsight (ex), resist enchantments (ex), weapon focus (ex), ability boost (ex), elf traits (+2 int, -2 con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard)
- Primary skills: balance +7 (5 ranks, dex +2), bluff +8 (5 ranks, cha +3), climb +3 (3 ranks, str +0), concentration +13 (13 ranks, con +0), craft +9 (2 ranks, int +7), diplomacy +6 (3 ranks, cha +3), escape artist +7 (5 ranks, dex +2), hide +7 (5 ranks, dex +2), jump +3 (3 ranks, str +0), knowledge - arcana +13 (5 ranks, int +7), knowledge - architecture and engineering/dungeoneering/geography/history/local/nature/nobility and royalty/religion/the planes/all others +7 (0 ranks, joat, int +7), listen +9 (5 ranks, wis +2, racial +2), move silently +7 (5 ranks, dex +2), perform - dancer +5 (2 ranks, cha +3), perform - singer +5 (2 ranks, cha +3), sense motive +7 (5 ranks, wis +2), spellcraft +16 (9 ranks, int +7), spot +11 (5 ranks, wis +2, racial +4), swim +2 (2 ranks, str +0), tumble +8 (6 ranks, dex +2), use rope +4 (2 ranks, dex +2), use magic device +2 (0 ranks, joat, cha +2)
- Untrained skills: appraise +7 (0 ranks, int +7), decipher script +7 (0 ranks, joat, int +7), disable device +7 (0 ranks, joat, int +7), disguise +3 (0 ranks, cha +3), forgery +7 (0 ranks, int +7), gather information +3 (0 ranks, cha +3), handle animal +3 (0 ranks, joat, cha +3), heal +2 (0 ranks, wis +2), intimidate +3 (0 ranks, cha +3), open lock +2 (0 ranks, joat, cha +2), perform - other +3 (0 ranks, cha +3), profession - all +2 (0 ranks, joat, wis +2), ride +2 (0 ranks, dex +2), search +11 (0 ranks, int +7, racial +4), sleight of hand +2 (0 ranks, joat, dex +2), speak lanuage +0 (0 ranks, joat), survival +0 (0 ranks, wis +2)
- Feats: combat expertise (1st), dodge (1st), improved initiative (1st), combat casting (3rd), jack of all trades (6th), improved combat expertise (9th), weapon finesse - rapier (swashbuckler 1st), scribe scroll (wizard 1st), weapon focus - rapier (paragon 2nd)
- Drawbacks: frail, vulnerable
- Spells per day:
0 level: 4 (4 base)
1st level: 5 (3 base, int +2)
2nd level: 4 (2 base, int +2)
3rd level: 4 (2 base, int +2)
- Spells memorized:
0 level: resistance, daze, disrupt undeadx2
1st level: expeditious retreat, mage armor, protection from evil, shield, true strike
2nd level: fox's cunning, invisibility, protection from arrows, bull's strength
3rd level: displacement, haste, hold person
- Spell casting level: 5th (2 levels wizard, 2 levels elven paragon, 1 level bladesinger)
- Spells known:
0 level: all PHB spells
1st level: expeditious retreat, mage armor, shield, true strike
2nd level: fox's cunning, invisibility, protection from arrows
3rd level: displacement, haste, hold person
- Items: rapier, kukri, short bow, 10 darts, spellbook
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There!
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