log in or register to remove this ad

 

Gygax Magazine? [UPDATE 3 - Electric Boogaloo]

Alzrius

The EN World kitten
I want to be cautiously optimistic about what Gygax Magazine will offer, but it's more honest to say that I'm nervous.

The ubiquity of the internet and the rise of the small-press publication (a la PDFs and print-on-demand) have allowed for a heretofore unprecedented level of "specialization" (for lack of a better term) in RPGs. Simply put, you can find plenty of products - and fan-based websites and forums - about almost any RPG now. Those that you can't tend to have their rules and intellectual property rigidly guarded.

Given that, I'm not sure what Gygax Magazine will offer, but I worry that I won't be the target audience. Simply put, a multi-RPG magazine seems destined to be looked down on because people know that they can get other products that focus exclusively on their RPG of choice. Likewise, if the magazine does focus on just one single RPG, then it severely cuts back on whom it appeals to.

It might just eschew mechanics altogether and focus on the history and state of the hobby, but I fear that that stance will only allow for so much to be written, and that interest might quickly wane.

Given that (based on the name alone) the magazine appears to be focused on "old-school" gaming, I suspect that it's most likely to focus on old-school RPGs under the OGL that use similar mechanics; most likely Swords & Wizardry, Labyrinth Lord, and OSRIC, but that's just my guess; even then though, this will be unfortunately limited to generic new material, as WotC owning the original TSR will prevent us from seeing anything like an update of Gary's original Castle Greyhawk - the old campaigns are WotC's provenance now, and theirs alone.

This isn't meant to be a downer; I'm very excited that Gygax Magazine is a reality and not a hoax, but when I think of what it could practically offer, I can't help but feel somewhat pessimistic.

With any luck, I'll be proven very wrong.
 

log in or register to remove this ad



meshwork

First Post
just from seeing all the preemptive "malicious intent" threads - barf.

Jayson is a great and classy person.

he co-hosted a 1st edition AD&D podcast and has well thought insights, is very sensitive to respecting "the game" and its history. he's smart, has a real level head, articulate and has a ton of passion for this. definitely excited when i read he was involved (along with the rest of the icons mentioned!)

i played in his 1st Edition Skype game and he ran it very well with a lot of class and patience. it was an awesome time as i was just dusting off the books to get back into the hobby. glad he stopped doing that and the podcast for this.

real solid person!
and an awesome idea. backed 100%.
 


Mark CMG

Creative Mountain Games
To be entirely fair, you do realize what it looks like when a company name that has been gone for 15 years (12 if you count the products released under the TSR logo by WotC) reappears and starts advertising itself?



Like they're getting the band back together? :)
 





Alphastream

Adventurer
I'm generally wary of efforts by different entities to capitalize upon a defunct business or product name. On the other hand, the history of TSR and Gygax... geez, who knows what's right?

And, I'm always glad to see new companies and new ideas enter the gaming space. It will be cool to see how this new offering shapes up. There are so many ways to take a gaming magazine and so many pitfalls in the industry. One of the problems magazines face is the high amount of quality content available on the internet (for free). What's Upcoming? Covered by excellent bloggers. Product Reviews? Covered by tons of fans and sites like BoardGameGeek. Interviews with top talent? Covered by blogs and podcasts. Game content? Everywhere.

Quality does matter, and there is a market. But it is a tough one. KQ did a really good job, and it even tried to appeal to two key demographics.

In the end, I hope the best for this effort and look forward to what it can offer. As with anything new, I hope it furthers our hobby!
 

Agamon

Adventurer
Nerdgasm time. I'm rereading the old Dragon mags right now (on ish #52) and have though much recently about a new OSR-type magazine. Awesome news!
 



Knightfall

World of Kulan DM
This makes my day. I was really bummed about the cancellation of Kobold Quarterly. It will be great to have a new RPG magazine to buy, and the fact that it is going to be filled with tons of old school goodness makes it even better.
 

Thulcondar

First Post
Seeing the additional information from Tim Kask makes my optimism somewhat less cautious. I do wonder at the economics of starting a print RPG magazine given the current state of the economy and the gaming hobby/industry as a whole, but there certainly are options that can be used to make it work, such as PoD.

And, there will be a certain audience (which includes myself) that will subscribe to the print edition for the express purpose of supporting some of the Old Guard names and the projects with which they're associated.

I'll buy in for a year just on spec, assuming they're not charging some ludicrous amount of money per issue.

Joe
 
Last edited:

trancejeremy

First Post
Seeing the additional information from Tim Kask makes my optimism somewhat less cautious. I do wonder at the economics of starting a print RPG magazine given the current state of the economy and the gaming hobby/industry as a whole, but there certainly are options that can be used to make it work, such as PoD.

And, there will be a certain audience (which includes myself) that will subscribe to the print edition for the express purpose of supporting some of the Old Guard names and the projects with which they're associated.

I'll buy in for a year just on spec, assuming they're not charging some ludicrous amount of money per issue.

From the blurb it really sounds like they will be supporting modern games, which personally, I have less than zero interest in.

I hate to say it, but I think game magazines work better when they only focus on 1 (or maybe 2 games). White Dwarf/The Dragon was good when it focused on D&D and Traveller, Challenge when it focused on Traveller , etc.
 


JohnRTroy

Adventurer
While I think a lot of folk understand this already, since there may be some confusion.

It should be made clear that Gygax magazine has no rights to any of Gary's non-WoTC owned IP, that is all still owned by Trigee/Gygax Games/Gail Gygax. She is not involved or working with them in this endeavor at all. Since the term "Gygax" and "Gygax family" can be confusing in this context, I just needed to clear that up.


If anybody has questions for Gail on this, you can reach her on her Facebook page).
 


Halloween Horror For 5E

Advertisement2

Advertisement4

Top